The retrorockets apparently kick in when you have some rocket fuel left and would otherwise die from a fall. That burns one though. I have 2 installed and have nevr use dthem. I always jump of and the second before I'd land fire up the jetpack and just glide down.
I must say I love the new jetpack implementation! I use it alot in more challenging combat, using it to dash away from powerful enemies (space + shift), land and range attack them repeatedly. Feels very natural.
I am enjoying the game, although there are some frustrating things - like the targeting. I never quite know if things are out of range of my 'flaming bow'/fireball There seems to be inconsistent feedback? I have the 'range' upgrade for fireball. Often a creature is quite close by and I seem to be targeting ity, but it takes no damage. Other times a creature quite far away will take damge. The reticle is red in both cases and seems to indicate its on target. I think its some distance line intersection check thats dodgy?
I must say I love the new jetpack implementation! I use it alot in more challenging combat, using it to dash away from powerful enemies (space + shift), land and range attack them repeatedly. Feels very natural.
I am enjoying the game, although there are some frustrating things - like the targeting. I never quite know if things are out of range of my 'flaming bow'/fireball There seems to be inconsistent feedback? I have the 'range' upgrade for fireball. Often a creature is quite close by and I seem to be targeting ity, but it takes no damage. Other times a creature quite far away will take damge. The reticle is red in both cases and seems to indicate its on target. I think its some distance line intersection check thats dodgy?