What do graphics matter in a game like this? And why would it be competing with ME:A and other "top-tier" games when it's a totally different type of game?
I hope the game does very well for PB but I imagine like the Risen series it's going to be a somewhat niche AA title.
Guys, hard to say that, but you are living in the past.
ELEX is an RPG, hence it is compared to the RPGs out there.
Mind you, I'm using RPG as per an Evil Company Executive's definition.
Therefore: Diablo is RPG, Horizon is RPG, Zelda is RPG, Skyrim is RPG, Fallout 4 is RPG, Mass Effect is RPG, Final Fantasy is RPG, etc, etc, etc. So if I would release an RPG, my game
must be compared to these.
Compared to these mega-blockbusters, our dearest role-players are practically non-existent. WL2, Pillars, Divinity, etc are fine traditional RPGs, but sporting very mediocre sales, compared to, say, ME - which is universally hated by the hardcore RPG community.
The tendency is that Average Joe simply does not accept the intellectual challenges this genre asks for. Average Joe just want to have Simple Epic Fun (coined by me) for his money. (All big brand RPGs are considered to be dumb by hardcore RPGer standards.)
What I wanna say: like it or not, traditional RPGs are not selling well.
Don't be fooled by the Kickstarter records and other bullshit - these games are relatively low-budget niche games, serving a very small fanbase (yup, that's us: repeat
very small fanbase)
Also don't be fooled by niche successes:
Gothic, Risen... etc were never great successes. They were cult hits, barely enough to support its developer (see PB's troubled history) Problem is that creating a niche success is not enough anymore I'm afraid, and I fear that ELEX will be the last game from PB. (Hope I'm not right)