The Elder Spy
Original Sin Donor
Original Sin 2 Donor
Select Button: ELEX Review - 7/10
PC Gamer: ELEX Review - 64/100
Sadly both of you are 100% correct. Which is why I firmly believe devs who make games like this could benefit greatly from more involved tutorials, etc. in the game to help players understand their games better.
Tutorials, an in-game codex, more in-your-face tips (that seasoned players can turn off but newbies can keep on, etc..)
Could make a decent difference IMO.
I agree with this 100%, or even 110%.
I enjoy games which do not spoon feed the player, but I think spoon-feeding as much as possible is good in the beginning of a game to counteract the barrier many people have in being able to enjoy non-easy games. Take time to create a very good tutorial and I think it would greatly help sales.
It’s not worth going into details, but you’ll be grinding kills and selling everything you find to get equipment in the late game. Beyond that, weapons have stat requirements, so if you’re not careful with timing your upgraded weapon you can be unable to wield it. The entire system is an insult to the player’s time and attention.
I haven't read those two reviews, but I'm not sure difficulty is the only issue people have. I wonder if it's more that being low powered isn't that enjoyable. Not because you reload all the time, but because you have limited options right then - really just run (or fly There's not much skill or choice to those. Then stiff animations don't show you that you're being over-powered by an alien beast, they just have you standing there til you're dead again.
I wonder if a less severe stamina limit, and a quicker transition into sprinting, would maybe offset some of that.
@Alistair; - at low level you can
- take a sidekick with you
- lure beasts to human enemies, so that they kill each other
- buy grenades and kill everything
- learn how to block with a shield
- make a lot of healing potions
- use the terrain to your advantage
- regain stamina by leaving combat for a short time and attack again
- learn the combat pattern of the enemies
- or run