Yeah Marvel Adventures was not a good idea for Eidos-Montréal but Square was the overlord and they meddled with their affairs. It also put on ice the Deus Ex sequel.
I concede I'm probably off but the quality still doesn't justify a budget that high.
Yes. Maybe they can give the Marvel games to a cheaper studio like the guys who did the Crysis remasters.Yeah Marvel Adventures was not a good idea for Eidos-Montréal but Square was the overlord and they meddled with their affairs. It also put on ice the Deus Ex sequel.
Marvel probably has an exit option in case of a company sale. So embracer has to talk to Marvel.This is indeed, the most worrying part of this deal. That's basically the black pill of death. I hope they can get out of the Marvel deal.
I believe the Marvel IP was not part of the sale. I could be wrong again?Yes. Maybe they can give the Marvel games to a cheaper studio like the guys who did the Crysis remasters.
One factor that remains unclear, however, is the status of these developers' most recent Marvel titles, Marvel's Avengers and Marvel's Guardians of the Galaxy. These IPs were licensed from Marvel Comics through The Walt Disney Company, and are not properties of Square Enix. The future of these IPs remains unclear heading into the sale of the developers and titles between Embracer Group and Square Enix.
Elex 1 took longer to build/release than Elex 2 I thought. Being a sequel it was always going to sell similar or less copies unless there was a major shakeup in the game design/marketing. Elex 2 is almost identical to Elex 1 so whoever budgetted made a big mistake!
I would have thought Elex 2 would of been lower cost than Elex 1 but I guess if they re-used nothing that would not be the case.
I believe the Marvel IP was not part of the sale. I could be wrong again?
As I thought that was mentioned in various articles last month.
PB confirmed they are working on Elex 3 as well. Doesn't surprise me with that ending.
I concede I'm probably off but the quality still doesn't justify a budget that high.
Like you both said the money paid the 30+ workers. Obsidian spent around the same or less for Pillars 2, and they even used crowdfunding. That game unperformed as well.
Something must have gone wrong I assumeThat's a mystery for me too. It seems they re-used half the world and many assets. Then why 4.5 years?
Something must have gone wrong I assume
Sorry, I'm not sure what exactly you're refering to.
THQ Nordic is the owner and publisher of Piranha Bytes. They are also one of the 10 or so branches of the Embracer Group. So Elex 2 was an internal project.
That would be the old THQ before it was bought out by by Embracer under the name Nordic Games. Later renamed to THQ Nordic and so they have so many names.:lol:I know THQ for a completely different types of games, wasn't expecting to find Elex in their catalogue.
That would be the old THQ before it was bought out by by Embracer under the name Nordic Games. Later renamed to THQ Nordic and so they have so many names.:lol: