Firaxis - Working on a Turn-Based Marvel Game

The idea of Firaxis doing an XCOM superhero variant actually sounds really good to me. I think it's an ideal genre for it. Mix in some initiative like in Chimera or Solasta and it's even better.

I love XCOM and especially XCOM2, but there isn't a whole lot more they can do with that other than rehash it, which is fine - but can wait a few more years.

The superhero things seems like a great way to do more tactical TBS without running XCOM into the ground.

Yeah, my thinking exactly. I don't know how much narrative they would do, and if they do a lot and someone hates superhero type stories, I can see how that might turn them off. But X-Com games are pretty barebones narratively, and to me they would be just like soldiers except with a whole host of different kinds of abilities. Like you, I think it is THE ideal genre for a superhero game.
 
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There is also Ghost Control Inc, which as the name suggests is a XCom like game where you are playing a ghost buster agency. Also a very nice spin to the genre.
Unfortunately not a great game. Still, I liked the idea.
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Anyone else remember Guardians : Agents of Justice? It was an "XCom with superheroes" game from Microprose, the company whose core members created Firaxis. I remember being very disappointed when it was cancelled, but now here it is a short quarter of a century later.
 
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While not turn-based, I'll always have a soft spot for the Freedom Force games. Any time I have the urge to play a superhero game, that's where I go to smite some villains! I'd love to see a nice turn-based superhero game, yet I think anything done today would be replete with agendas that would seriously irk me.
 
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@Kordanor

If I forgot to ever say it thanks for bringing my attention to UFO2: Extraterrestrials in another forum thread. I played the first game when I imported it years ago.

If I mixed you up with another poster you have apologies.:lol:
 
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IF they manage "another XCOM:EU" gameplay-wise. We need a good superhero game!! There aren't any..
 
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I'm kind of surprised that there aren't more superhero games, frankly. In my mind what would work these days is completely avoiding DC/Marvel characters, make up your own universe of villains/heroes, and go from there, slowly and steadily, get the word out, let the hype build over time. The initial groundwork would be a little more involved, yet they'd have almost complete control over the narrative and wouldn't have to shell out funds for royalties.
 
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Troubleshooter: Abandoned Children shows how well an X-com like tactical game can work with superheroes (or at least superhero like characters). Of course Marvel characters would be a lot different than Troubleshooter, since its got a world and characters with years of developed background and lore, and of course its western rathern than Asian, which always at least subtly influences things like story and tone.
 
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I'm totally for this.

I'm just hoping we area ble to make our own guys with their own powers....this could be really good.
 
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