A few more remarky from my currently favourite IT magazine, which comes 2-weekly :
- The new Unreal engine is seemingly optimzized towards "very capable" PCs with Direcx 11 plus "lots of RAM"
- Hitman : Absolution uses 1000 AI - "agents", who fit into an only 42 KB gib "data block" which fits into "one of the SPUs of the Cell processor of the PS3". The game renders only 500 of them.
- "Machinations" is a free tool for outlining events etc. for games - similar to UML diagrams.
- UFO/XCOM: Enemy Unknown will have the possibility to use multiplayer - which grants access to the Alien's "Psi powers".
- "Iron Sky Invasion" is a game modelled after the satire movie called "Iron Sky" - made by Reality Pump, the makers of Two Worlds.
- The Raven is a two-sides criminal investigation story : One side (played first) is the inspector, the second side (played second) is the thief.
- 1954 : Alcatraz is a game abnout a small criminal sitting in Alcatraz, wanting to break free - and his wife, living outside and being pressured by a mighty gangers boss, who wants the hidden stash of the small criminal's last robbery.
- Liily Looking Through is a game where Lilly, the famale protagonist, is walking through a present-time, dreaded, dead world consisting of mainly ruins, the article says, but when she finds special glasses, she gets "placed" into the past, everything becomes vibriant, colourful, and living. She can change the past to a better future, then. (Vaguely reminds me of Lucasarts' "Lucidity"). (My personal favourite from this magazine's list !
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- Sony shows several "very gloomy/dark" games : "Until Dawn", "Rain", "Puppeteer".
- "TearAway" has figures consisting of paper (for the so-called "PS Vita" console).
- "Remember Me" is also noted as an unusual game, but also as a very dark and gloomy game.
- In Borderlands 2, there is an player class called "Mechromancer", and this is a female class who is able to call robots to help her fight her enemies.
- Epic Mickey 2 "The power of 2" (featuring
Oswald, the Lucky Rabbit), is scheduled not only for the Wii, but for other gamnes as well.
Two trends the magazine notes, and which I must agree are true and were very visible there :
- Games become more dark and gloomy in general.
- The sheer amount of aggressive games, shooter games and militaristic games was dominant. The article says that (very roughly translated) "in the past tactic shooters & co. seemed to have been balanced by Party and sport games for Kinect and Wii judging from the audience's view - this year the military dominated strongly".
- Another trend is the one towards online gaming / MMO / F2P.