Starcrawlers and Operencia were quite good as well - although I found the latter to be a bit puzzle-heavy. I am looking forward to the above games greatly; hopefully they aren't vaporware.
Legendary Journeys is a deep, well executed attempt at a blobber that has seen minimal interest or sales from the supposed RPG community. I feel sorry for the guy who has spent 5 years of his life working every spare minute for a game that will likely sell less than 1000 copies. He's burnt out now, imo, and just doing his best to finish but I can't imagine him doing it again. I've given 300 hours of my life just helping him balance and test. People expect an M&M or Wizardry and the indie guy can't match a studio of specialists that made those games. I've tried to help some of these indie guys see the light of day but haven't had any luck.