Quick impressions after one hour.
Meh, I have mixed feelings. I don't know if that's the tutorial taking over, limiting actions or just an awkward interface but I have the feeling of only partially controlling the game. Since the tutorial blocks many features until they're "learned", it doesn't help. It's possible to skip the tutorial but I guess it's not advised the first time.
The combat is turn-based with AP, alternating the whole party then all the enemies. The abilities are very different and each character has special abilities, which makes the combat tactics interesting. Luck, cover and other elements determine the outcome of the action. Something new to me when attacking a train, the background keeps moving by but it's turn-based, which gives a funny feeling.
Indeed cards can be found and held by characters to give them extra advantages like speed or luck. It probably doesn't make it very easy to select those advantages vs more representative icons, but we've seen a similar system in other games like STALKER, Encased or Dishonored.
Exploration works with a world map and locations, some are real locations and others are vignettes. Again this lack of freedom though: I arrived at a location which directly lead to a combat, and once it was finished I found myself directly back on the world map, unable to enter the location again to check the place or get loot (I think it's automatic - I couldn't check since I didn't have access to the inventory yet).
Most dialogues are spoken, but not all (which I prefer), it seems more or less random. The voice acting is well made, very Hollywood/Western-style.
Graphics are fine, the western / dark fantasy theme which is well rendered. The camera controls are not perfect and sometimes there are glitches or the action is not entirely visible, but overall it's OK. It's made with Unity, so I tuned down a few graphics options, but overall it's not as problematic as some other games; it should run normally on most cards.
It's definitely interesting and has potential but really needs to be made less confusing. I hope it's only the tutorial that gives that impression of being on a rail track and having the controls snatched from me on a regular basis.