Andrea Contato continues his series about the history of video games. A Kickstarter for the English translation has been started:
More information.Andrea Contato:
Hi again!
I'm the author of Through the Moongate: The Story of Richard Garriott, Origin Systems Inc., and Ultima and Video Games: The People, games, and companies.
I want to inform you that I just launched a Kickstarter to fund the translation and publishing of my 2 new books:
Video Game Stage 2: From 1980 until 1984 (the second book in the series, about the general history of video games: mainframe, console, arcades, computer, and handheld)
The Sumerian Game a Digital Resurrection (a book about one of the earliest computer games, a strategy and management educational project made in New York in 1964).
The second book, The Sumerian Game: A Digital Resurrection, is the result of extensive research: there are many chapters where you can find information about the history of the game and how it influenced following games until the mid-80s (after all, the Sumerian Game is like the grand Father of today's strategy, business, and simulation turn-based games), how it was designed, how it was programmed and who developed it, with extensive biographies, lots of pictures from newspaper, documents and much much more, including the slides that were shown during the gameplay (some journalist called them the first cutscene in video-game history). To complete the work there's a long chapter with my study of the game: diagrams, tables, and text extracted from the printouts. With this documentation, everyone can rebuild (TWO KNOWN VERSIONS of) the Sumerian Game with the desired language.
BTW I released the game for free on Steam.
Recently, the also New York Times mentioned my research.
In the second book of the series Video Games you can also find extensive research about early CRPGs like Akalabeth, Ultima, PLATO CRPG games and Wizardry.