Just finished playing Solasta. My experience was pretty much exactly as I expected from reading comments / reviews here on the Watch. Really great PC implementation of combat encounters using the D&D ruleset. Many fun and well designed turn based encounters. Story and voice acting good enough. I was intrigued by one clever idea they had for character customization. Basically you choose backgrounds / traits - so each character has 2 or 3 tags - and those drive what your characters say and do in game in the cut scenes and banter before and after combat. It's not choices / consequences, it's just a fun way they add background-based flavor to each character's in-game dialog. Definitely adds something to the experience you don't get from other tactical-combat oriented games. Overall this game left me wishing a larger budget studio could take this up, with the full D&D license, and just more time and money to flesh everything out. Not a game I would recommend putting up towards the top of your queue. But one to keep an eye on to see if maybe a community takes off around their dungeon maker tool.