But, maybe, you hit the mark with the target audience of the game, so it might as well be appropriate.
I guess you get to a certain point in your nostalgia and love of games that cater to said nostalgia and you lose sight of the fact that younger people might want to play a particular game too. I suppose I never thought of Eisenwald as something the average teenager would be into, but then I guess that was ageism on my part.
Thanks for reminding me not to be so narrow-minded, Turjan. (I'm actually being serious - not sarcastic - and I hope that comes across.) I'll try to keep a little broader focus in the future.
Edit: A bit of clarification, though - what I meant in context was that you see the Middle Ages a lot differently before you learn all the facts, and usually learning all the facts requires getting into your late teens at least and going to college. The combination of life experience and true academics dispels any mystical notion you might have of a particular thing (in this case, a mental image of the middle ages) and replaces it with something more brutal.
...I hope that made sense.

I think it came across in the actual article. I think.