Lords of the Fallen - Preview @ TheGameHeadz

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The GameHeadz has posted a short preview of Lords of the Fallen talking about what the game is all about. So if you never heard about the game, or need a refresher read on.

For more than two years, developers at City Interactive and Deck 13 have worked to design a game that stands out from others within its genre. This RPG features a fantasy world filled with foes to defeat, spells to cast, and secrets to uncover. And while the game is still being developed, its E3 preview looks promising. In 2014, you can fall into an all-new adventure with Lords of the Fallen.

The main character in LotF is Harkyn, a societal outcast who—ironically—must save his society. When a fallen god named Roger escapes from imprisonment, it’s up to Harkyn to save the day. Players must fight against Roger’s generals, or lords. And to further complicate things, half the society is on the fallen god’s side. In LotF, developers want to make every person’s gameplay experience different. Players can choose from warrior, rogue, and cleric skill classes. They can also customize their character based on gameplay style.

LotF gameplay includes a combat system based on precision. In others words, players can’t simply throw mindless blows at an opponent—they really have to study their opponent’s moves. When and where they strike foes does matter. If you’re battling a tough boss, for example, observing when he must recover could be the key to victory. The strategy necessary to defend and attack in this game definitely keeps gameplay challenging—and rewarding. As you hone your fighting skills, you’ll be able to defeat foes more swiftly.

Developers want this game to be challenging, but not necessarily I-want-to-throw-my-controller-into-the-next-dimension challenging. That’s one reason they included options other than combat to help gamers along their journey. In certain situations you can flee from enemies or use sneak attacks. You can also use magic spells, which allow you to defeat an opponent with relative ease if you don’t want to engage in challenging combat. But be warned: magic or evasiveness cannot be the answer every time. To win this game, you’ll have to fight too.
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Deck13 you say.... Can I save anywhere?
 
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