Marvel's Midnight Suns - Card-Based Gameplay Revealed

Redglyph

SasqWatch
Joined
Aug 29, 2020
Messages
6,003
Location
Good old Europe
Caroline Guevara, Jake Solomon and Garth Deangelis presented a gameplay showcase of Marvel's Midnight Suns, and in particular, the card-based combat.

The Hunter and Wolverine vs Sabretooth | Marvel's Midnight Suns Gameplay Showcase

It's time for the ferocious grudge match! The Hunter and Wolverine are teaming up against Sabretooth in our first ever gameplay stream of Marvel's Midnight Suns.

In one corner, we've got the Hunter and Wolverine fighting to save the world. Wolverine's razor-sharp claws, regenerating health, and ability to taunt enemies into focusing on him make him well-suited to fighting on the front line. Tilting the odds in Wolverine's favor on this occasion will be members of the Firaxis development team and the Hunter, Marvel's Midnight Suns' protagonist and the first customizable original hero in the Marvel Universe. The Hunter has a previous lifetime of training and experience to draw on and can fill a number of different combat roles by focusing on dealing damage, supporting allies, controlling enemies, mitigating incoming damage, or any combination thereof.

In the other corner is Wolverine's age-old nemesis Sabretooth, another mutant with a superpowered healing factor and the animalistic instincts and strength of a fearsome predator. Even in a two-on-one battle, Sabretooth should prove to be a fierce opponent.

Who will stand victorious?

More information.
 
Joined
Aug 29, 2020
Messages
6,003
Location
Good old Europe

Couchpotato

Grumpy Old Gamer
Joined
Oct 1, 2010
Messages
30,660
Location
Spudlandia
Same as my video comment. Not a fan of card-based combat. So that's a negative.
 
Joined
Oct 1, 2010
Messages
30,660
Location
Spudlandia

JFarrell71

SasqWatch
Joined
Aug 31, 2013
Messages
3,482
Location
Portland, OR
I like card based games... Griftlands, Tainted Grail, Slay the Spire, etc.

I don't know why this is a card based game. I don't want randomization to what I can do in a tactical game. :(
 
Joined
Aug 31, 2013
Messages
3,482
Location
Portland, OR

Stingray

SasqWatch
Original Sin Donor
Original Sin 2 Donor
Joined
Sep 26, 2007
Messages
2,760
Looks terrible. And with the type of gameplay we've seen, probably shouldn't even be covered on this site.
 
Joined
Sep 26, 2007
Messages
2,760

Alrik Fassbauer

TL;DR
Original Sin Donor
Original Sin 2 Donor
Joined
Nov 5, 2006
Messages
21,098
Location
Old Europe
I've never played a card-based game on the PC, apart from a Pokemon Demo ages ago.
 
Joined
Nov 5, 2006
Messages
21,098
Location
Old Europe

Redglyph

SasqWatch
Joined
Aug 29, 2020
Messages
6,003
Location
Good old Europe
Sounds like nobody likes the card idea very much then. :)

I'm not entirely convinced either but I'd need to see more clearly how this works outside of combat, and know a little more on their card mechanism.
 
Joined
Aug 29, 2020
Messages
6,003
Location
Good old Europe

forgottenlor

Font of Useless Knowledge
Staff Member
Joined
Jan 29, 2014
Messages
2,629
Location
Vienna, Austria
I'm not convinced either, but its not an auto-out for me. I think there is some luck in many tactics and rpgs, and I'm not against that per say, if it can be mitigated enough.
 
Joined
Jan 29, 2014
Messages
2,629
Location
Vienna, Austria

Grifman

Sentinel
Joined
Dec 22, 2008
Messages
212
I thought it looked pretty good. I'd prefer no cards, but the tactical movement, use of environment and use of card skills looked fun. But the two biggest take aways for me were that you’d see and fight other Marvel villains (I thought the only enemies would be Hydra and Lilith’s minions) and corrupted Marvel heroes, which is very interesting. Maybe that’s how you’ll recruit some of them (maybe the ones that haven’t been shown yet?) Anyway, this looks like a Day One purchase for me.
 
Joined
Dec 22, 2008
Messages
212

gabrielarantest

Stubborn Dwarf
Joined
Feb 25, 2017
Messages
399
The story and cinematics seem nice. The card system is not something that I like but I am not bothered by it. The gameplay doesn't appeal to me for other reasons:

- There is no tactical movement (it is not grid-based, like in X-COM).

- The combat animations are super exaggerated.

- The most basic enemies seem like a damage-sponge. They take this massive super-hero blow that throws them far away but somehow, they are able to recover?

- When I see these big non-sense numbers rising from enemies' heads every time that you hit them, it is usually a sign of a bad combat system design IMO.
 
Joined
Feb 25, 2017
Messages
399

Ripper

Зичу Вам успіхів
Joined
Nov 8, 2014
Messages
11,843
Ah. I was up for some sort of Xcom-like RPG. A card game with added Marvel waffle - not so much.
 
Joined
Nov 8, 2014
Messages
11,843

JDR13

SasqWatch
Original Sin Donor
Joined
Oct 21, 2006
Messages
34,222
Location
Florida, US
I don't think it was ever going to be very XCOM-like anyways. We're only getting to control three characters, including the PC, at a time during battles.
 
Joined
Oct 21, 2006
Messages
34,222
Location
Florida, US
Top Bottom