Gamepressure made a list of a few fails of the computer gaming industry in 2016:
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Thanks Farflame!Fails of the year 2016 – let's get ready to grumble
The gaming industry has definitely witnessed worse years than this, but it could’ve been A LOT better, too. 2016 is coming to end, and it’s the right moment to sit and moan about all the things that went wrong in the gaming biz in the last 12 months.
The ending year will surely not go down in history as the best 12 months of video games. It’s not that it was an unusually bad year – a couple of really good games came out, both in the AAA (Uncharted 4, Titanfall 2) and the indie segments (Darkest Dungeon, Inside, Firewatch). But for every great game that came out there was a new flop or controversy waiting around the corner to even things out. And since we’ve discovered sadistic inclinations within our editorial team, we’ve cooked up a nice little sum-up of the greatest disappointments of 2016 for our readers.
With some of the following stories you’re probably all too familiar, and about others you might have never heard – we discuss games that simply didn’t live up to our expectations as well as calculated schemes. Although most of you won’t be surprised to see No Man’s Sky as number one on this list of shame (let’s skip the artificial anticipation – we all knew who messed up the most this year), a few unpleasant surprises are also listed among the remaining 14 entries. Still, our goal isn’t to beat a dead horse – we just feel there are a couple of things we should publicly denounce to make sure they never happen again.
Let’s quit the stalling. Despite the unpleasant subject, we wish you a pleasant read, and hope that the coming year will generate a much shorter list of failures.
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