Project update #61 for Iron Oath

Carnifex

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October 18, 2011
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Every so often I do remember to post these occasional updates that I get via email:


Kickstarter
New Environments

Posted by Curious Panda
Oct 2, 2021

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Hey everyone! We've been hard at work these past two months: finalizing quest content, polishing and bug fixing, and creating and implementing some new environments. We're still working long hours at the moment, so this month's update will be brief, but we did want to share a sneak peek at 4 new environments we've added to the game:

Crypt


Dunes


Marsh


Fort


We hope you like the look of them! We've tried to make sure that each environment in the game has at least 1 unique hazard or quirk to it to help keep combat fresh. We've also added a few new generic hazards that are shared across multiple environments (such as falling stone from a ceiling). We might go into detail on the different hazard types in a future update if there's interest in that. Either way, you'll be able to see a few of them in the next demo we put out.

The Future

We've previously mentioned in a few places that our current release target is Q1 2022. This remains the case, though we're not ready to give a firm date quite yet. Before we release, we are planning on putting out 1 more public demo during the Steam Next Fest in February '22. We were considering participating in the one that started yesterday, but since we're only allowed to choose 1 more, we opted for February as it lines up better with our intended release window.



Thanks for reading! Don't forget to wishlist the game on Steam and join our Discord community if you haven't already done so. See you next time :)

Show support and stay involved—let Curious Panda know you read this update.
 
Joined
Oct 18, 2011
Messages
19,037
Location
Holly Hill, FL.
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