RE: The Emperor's Challenge - Launches May 10

Myrthos

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RE: The Emperor's Challenge - Launches May 10

The expansion of Renowed Explorers, named The Emperor's Challenge will launch next week on Steam.

The International Society gains brand new members, expeditions and game mode in Abbey Games' latest release, The Emperor's Challenge, due out May 10, 2017!

Utrecht, The Netherlands - April 26, 2017 - Your crew, representing The International Society, has been spotted, covertly landing in an undisclosed location East from Borneo in Indonesia, at the behest of Emperor Guāngxù. Hot on their heels comes your arch rival, Matthieu Rivaleux, making a conspicuous landing at the bustling docks along with his crack team of investigators. The locals were clamouring for autographs from Rivaleux, whose dazzling smile was flashing for the throngs of dedicated fans. No sooner were the teams ashore, but a race began to the Temple of Trance involving; miraculous feats of physical prowess, underhanded trickery, and no small amount of charming smiles to get the locals to lend a hand! What does the lovable (but somewhat eccentric) Chinese Emperor have in store for these two renowned teams? What amazing discoveries can we expect in the archaeological dream, Indonesia? The Game:

Renowned Explorers is a turn-based strategy adventure video game set in a whimsically fictitious, 19th century, historical setting. The Emperor's Challenge is the second expansion for the game and set in Indonesia. This newest release opens up a new location for you to explore as well as a host of new characters to pad your team. A new game mode will be available as the titular Emperor's Challenge. This mode will challenge Veterans of the game to adapt their strategies on the fly for a new level of challenge. Even better, check out the trailer full a video explanation! Do you choose Suh Min-Jeong, a child prodigy in the fields of diplomacy and archaeology or perhaps Wang Yu with his knack for fireworks and a penchant for trouble?

Features:


  • Explore the far corners of the world in the age of discovery, outsmart your rivals, campaign for fame and become the most Renowned Explorer of the 19th century

  • Create your own adventures; get to know your explorers with their own character traits, skills and quirks, manage their progression while hunting for the most prestigious treasures

  • Prepare your treasure hunt; collect Insight, Research, Gold and Status on your expeditions to acquire supplies and support for the next adventure

  • Attitude-based gameplay; choose the best course of action by engaging your opponents physically and mentally using charm, deception, intimidation or a show of force

  • There is always something new to discover in the thrilling procedurally generated expeditions, where your reputation opens up new opportunities

About the Expansion:

Renowned Explorers: The Emperor's Challenge is the second premium expansion pack for "adventurer manager" Renowned Explorers. The pack opens up East Asia with first-time additions to the character roster; a new expedition in Indonesia; and a whole new game mode in which you compete directly against Rivaleux to fulfill the desires of Chinese Emperor Guāngxù.


More information.
 
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henriquejr

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How about this game ? Is it good ? Is it like Civilization ?
 
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ChienAboyeur

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No. It is a runs game. Its main flaw at release (it might have been corrected since) was at around 3/5 of a run, a defeat could be already decided. Playing the other 2/5 was useless. No way to make a comeback.
 
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SSIGuy

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How about this game ? Is it good ? Is it like Civilization ?

Not at all like Civ but I think it is a good game. It's a blend of a tactics battles, choose your own adventure events and some light RPG/team management mechanics to tie it all together. Not the deepest game in the world but it feels fresh to me due to the theme and some mechanics in the battles. I play it often with my 11 year old daughter who wants to be an anthropologist.
 
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fadedc

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Yeah it's a very fun game, but it's nothing like CIV, it's not really like any other games. My favorite part is the way that diplomacy and intimidation/trickery are done. Rather than being an alternative to combat, they are woven into the combat system, and a "battle" can be fought by two friendly peaceful groups both trying to convince each other of what they want (with the possibility of outbreaks of violence or underhanded tactics to get your way).
 
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