In one of his last articles Couchpotato interviewed Martin Cao of Red Katana, about Fallen: A2P Protocol.
More information.RPGWatch: I was curious what inspired you guys to make Fallen: A2P Protocol? I know you mention X-Com as one example.
Martin: Yes, we at Red Katana and specially myself love turn based strategy and tactical combat RPGs. We noticed there were not as many titles as we would like to play. I mean, if you take X-COM as an example, I don´t even remember which was the last game published before the last Enemy Unkown of 2012. Also to give you other examples Shadowrun Returns, Wasteland 2, Jagged Alliance, all these titles are great comebacks of classics that were released several years ago. And there are a few more of course, but not as many as I would like at least. What I noticed as a fan of this genre is that if you finished playing one of these games, then you will likely have to wait a long time to play something similar from the same genre. So we wanted to do our own vision and story with Fallen: A2P Protocol.
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