I bought the game thinking it would be more of an rpg and was very surprised that the heart of it was a trading game.Very interesting to compare this game (which I didnt play) with trading sims of the 90s (which basically is an almost dead genre)
I played the game about 35+ hours and reached the quickest ending. I would guess about 33% of that time was trading. If you want to add all economic activities, like building/managing bases, managing guild activity et, it goes up to 40+%, I would guess about 25% is combat. The other 30% would be exploration, gambling, character management, crafting, reading texts, inventory management et. That's just a gut feeling, as most of these activities bleed into each other, making concrete estimates difficult. There is often combat when you explore, clear bunkers, and trade. When you initially explore, you will also probably trade.How much time do you spend on the trading vs exploration and combat? Also, how long was the game overall?