Do you mind if I ask which game you are working on at Owlcats?
Mostly RT right now. Personally, I've known very little about WarHammer universe (aside from the memes) before moving to this project, but I like what our narrative team is doing with it - they're the best!
Would you ssy RT and CS are similar?
I haven't played CS demo, but I think they're very different, based on Vince's previous work. Certainly, the setting is very different, and it forces different philosophies. Nothing can out-grimdark Warhammer, but it's so grimdark it sometimes comes out on the other side, becoming funny. Colony Ship, on the other hand, I think will be more in line with hard sci-fi? With the corresponding serious themes discussed in serious ways, without going overboard.
There is a tricky bit to it, though: we tend to kill a lot of rather sentient things on our quests. Even if they are Very Naughty things, it gets a bit hard to justify that much death when you are just looking for a cure to a deadly disease that only your sister has contracted. I think it's best if we at least save a good sized city.
I think Jeff Vogel does this very well. In Spiderweb Software games, you usually battle not for survival of the world, but for the "right" idea (whatever idea you choose among the ones presented by the author). It's more realistic, which is maybe not for everyone, but I think it would be good to have more games doing that. As an example from another media, Ada Palmer's "Terra Ignota" series is the best book series I've read in a while, and it describes a globe-spanning conflict between people who all mean well, and really want the best for the mankind (and end up killing a lot of other people who mean well, but differently). It's a book without any clear villains, and it's not even "everyone is kind of bad" of Dark Fantasy (which is also getting tiresome, though I remember the time when the likes of "Witcher" and "Black Company" were a breath of fresh air among bad Tolkien clones with fair elves and evil orcs).
Owlcat?? You know, I've had this persistent crashing issue in WotR....
If you can reproduce a crash consistently on PC, and it's not cured by installing the latest drivers and checking the game's files, I might take a look at the log and the crash dump. On console, it's probably a out-of-memory issue, which I know people are working on, but it's really, really hard, so sorry, and please be patient with us.
As a RTwP fan he was one of the main reasons for Pathfinder going TB.
Really, the two main reasons were that wonderful modder who created the TB mod, and the need to release the game on consoles, where IMO RTwP cannot be implemented well with 6+ characters party with many abilities (something like Tower of Time with 3 characters with a couple abilities each MIGHT work well enough, I think). But yes, I suck at RTwP and prefer TB