I was extremely skeptical and didn't pledge, but if it ends up being a good single-player game I still win and will be glad to plop down my money. I'm totally indifferent to Garriott's involvement, since he's not coding.
His historical contribution is not relevant to my complaint. He used the single player hook (along with the online functionality) in the kickstarter and on Steam, and yet all the updates and interviews are focused on multiplayer only.
I have no objection at all to making an online game, but it is dishonest and disrespectful to mislead people to give out money on the promise of a full fledged single player rpg and then, on every update and interview, blatantly call the game an 'online fantasy rpg'.
Maybe one day we will get an interview where they will talk about the 'promised' offline single player (I certainly forgot about it)!
- The only update on single player offline came after community pressure, it was boarder line rude, and it felt that this is just a tacked on committment and not carefully considered as implied by Starr Long's replies on their forum regarding the single player offline rpg features.
You mean this one? Where is the rude part in that? Are you referring to the part where he reminds people to post constructive feedback instead of flames and baseless accusations?
Also, for someone you consider to be rude, he has very actively participated in the thread afterwards and answered many questions in great detail (example given here and here). So his update on SP was not one of those fire&forget here-you-go-now-leave-me-alone messages.
The ONLY update from the many tens of updates on player housing and what not - that is what you mean:
"This post is intended to be a quick update on some future plans for how we will handle Single Player Offline and how it will differ from the Online modes of play. None of this is set in stone but it is our current thinking so, as always, feedback is welcome!
…. Please be patient and know we are as committed to the Single Player Offline mode of play as we are to online, we just have not gotten to it yet."
If they have not gotten to it yet after all this time, then why did they put the single player feature at the top of their feature list? What is their progress on this front? What is their time plan for release? I call this rude, and indeed implies "here-you-go-now-leave-me-alone messages" since no other single update on single player offline was made after this text.
This campaign was misleading from the beginning despite any other arguments (for raising funds, keeping single player development secret and in the background .. etc.) and their statement above about "not gotten to it yet" is clear.
That is their business model, some people are happy with this, some feel otherwise and voicing their view.
I wasn't happy with them being silent on this for awhile as well. However, a lot of the systems work the same in both.
Your post feels like you just ignored everything and went on a tirade.
This post wasn't that long ago…I think a couple of weeks old. How often do they need to post about it after that(which they also posted in the thread, which I'm sure you read…right?). I'm sure there will be more updates, and waiting this long for a update sucked, but man 2 weeks is hardly enough time to fault them for not having another update.
They produce updates on multiplayer almost weekly, in addition to interview, so not having time to make an update on single player I find difficult to accept.
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Right on, because nobody is allowed to have an opinion about SotA that differs from your own. It's actually pretty amusing how defensive you are about this particular game.yes, this post had nothing to do with it.
Right on, because nobody is allowed to have an opinion about SotA that differs from your own. It's actually pretty amusing how defensive you are about this particular game.
Actually, let's be clear, I only said I wasn't interested in discussing Shroud of the Avatar. And I haven't. Discussing your behavior is something altogether different. And based on what you just said, I will assume you won't reply to this, which sounds great to me.Listen, I'm not sure why you posted this on this again, I thought we moved on. I'm not interested in continuing it.
I'm perfectly fine with having an opinion, not so cool on making stuff up and calling it facts.
If you want to talk the game or whatever then cool, if you want to fight I won't bother.
I don't think SotA is a bust/scam but *could* end up being a bait n' switch. Like others have already mentioned, I believed their kickstarter to be primarily a single player game in the spirit of U6/U7. .
Please see my above post. The RED shows how many times multiplayer was talked about in kick starter and the Blue single player. It never seemed he wanted to make a single player game.
Yeah it was launched as a multi-player game then Portalarium announced you could play an offline solo mode later on. I bet the developer regrets promising that now.I can't remember how well I paid attention to the kickstarter info when it launched. With the impressions I had at that point, accurate or not, I jumped into the pool so to speak.
But lesson learned… forget whatever you think you read and hear about prior to a kickstarter but DO actually pay attention to what you read and hear about from the official kickstarter.