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A few days ago I reinstalled Windows 11 and while it's hidden quite well, I was still able to create the first account as a local admin account.
Not sure why, but opting to go down the enterprise setup during Win11 instalation you can choose to create a domain account. What was surprising was that it didn't prompt me for any Active Directory domain or anything. It simply created a local account.

Worst case, I guess we'll always have the ability to create a local admin account after you're done installing up windows. They'll never take that away since it's mandatory for corporate environments.
 
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Win 10 support is getting extended. Thanks to a third party company.
 
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Shame on MS. They should do it better.
 
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It’s becoming more and more apparent that Microsoft is at a crossroads when it comes to gaming. The company has spent billions of dollars to dominate game development and is heavily invested in gaming as a service over console hardware. More than ever, it’s the Xbox console that seems like it’s on the chopping block.
 
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I fear that all consoles one day become closed ecosystems with each one having their very own software as a service (or gaming as a service).

But, what I do fear even more is, what this "service" thing does with young people's minds . One day they'll be utterly surprised that board games are not rented but BOUGHT AND OWNED !
What I mean with this is, that "the industry" is tryone to take aways ALL OWNERSHIP from items ! They already do so with software and with games - and with music ! And also with electronic books : Pop - the server's gone ! No more reading !

If that is going on - and I predict that - we'll soon have an underground movement in a few decades of printed books, of board games - of everything offline !
I predict that people might even get so much fed up with all of this data crime and trojans and ransomware - that they'll just cut their PCs off !
 
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I fear that all consoles one day become closed ecosystems with each one having their very own software as a service (or gaming as a service).
I think it's very unlikely. Smartphones are the hardware brands are trying to sell with cheap or free software (Apple being the perfect example of a closed system), but consoles are the opposite: they try to sell games through cheap consoles, so they don't have the same motivation. Also, the console market is drying up, which is why you see Sony suddenly distributing its software on other platforms and diversifying a little more (Microsoft had apparently given up long ago on the hardware console strategy - the article above could have been written one year ago).

But, what I do fear even more is, what this "service" thing does with young people's minds . One day they'll be utterly surprised that board games are not rented but BOUGHT AND OWNED !
What I mean with this is, that "the industry" is tryone to take aways ALL OWNERSHIP from items ! They already do so with software and with games - and with music ! And also with electronic books : Pop - the server's gone ! No more reading !

If that is going on - and I predict that - we'll soon have an underground movement in a few decades of printed books, of board games - of everything offline !
I predict that people might even get so much fed up with all of this data crime and trojans and ransomware - that they'll just cut their PCs off !
That's been the case for a long time, now. The entertainment economy has shifted to the new digital distribution system long ago, and not owning items is spreading to other areas. There are still nostalgic people who want physical medias, but I have the impression they're only a very few of them. Young people have embraced the digital system and many of them haven't known anything else; if they have heard of it, it's likely they found it barbaric. Why would you pay more, wait days before getting what you want, and need extra noisy hardware that you must carry around to make it work when you can buy it and play it right away wherever you want? That's what it's all about, now.

Not that you and I like it, but it doesn't count for much.

You can see that underground movement, for sure. It's called eBay. :)
 
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That's been the case for a long time, now. The entertainment economy has shifted to the new digital distribution system long ago, and not owning items is spreading to other areas. There are still nostalgic people who want physical medias, but I have the impression they're only a very few of them. Young people have embraced the digital system and many of them haven't known anything else; if they have heard of it, it's likely they found it barbaric. Why would you pay more, wait days before getting what you want, and need extra noisy hardware that you must carry around to make it work when you can buy it and play it right away wherever you want? That's what it's all about, now.
We need to be careful to not conflate the digital vs physical dimension with the own vs rent dimension. They're orthogonal, but corporations want us to give up ownership when we move to a different storage.
You can still own your copy even if digital. And for preservation it's even more beneficial than physical storage. That's why, in the realm of games, GOG is so important.
 
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We need to be careful to not conflate the digital vs physical dimension with the own vs rent dimension. They're orthogonal, but corporations want us to give up ownership when we move to a different storage.
You can still own your copy even if digital. And for preservation it's even more beneficial than physical storage. That's why, in the realm of games, GOG is so important.
You can still own a physical copy, sometimes, but ever since digital distribution was the norm, it became easy for distributors to make it a service and remove ownership, so most of them did. Even games on DVDs are only just a Steam code these days, or require a PSN account.

GOG is an exception, and honestly, it doesn't work very well (both functionally and economically).

To be honest, while I don't like it, it's more a principle than a practical issue for me. I never played games that are a few years old, and I rarely play a game more than once. I'm pretty sure most players don't play a game more than once and don't complete all their games.

EDIT: I would be pissed if Spotify disappeared, though, because I'd have to find my titles back elsewhere.
 
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You can still own a physical copy, sometimes, but ever since digital distribution was the norm, it became easy for distributors to make it a service and remove ownership, so most of them did. Even games on DVDs are only just a Steam code these days, or require a PSN account.

GOG is an exception, and honestly, it doesn't work very well (both functionally and economically).
All of this is driven by the market. And in a perfect world the customer could very well refuse to put up with this. Unfortunately, the market will solve it is another fairy tale.
That's why I'm also for Ross Scott's current campaign. https://www.stopkillinggames.com/
To enforce some sort of afterlife after a game is no longer supported. Either patch the DRM out, or release the server components, or whatever. At least he's doing something about it.
 
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All of this is driven by the market. And in a perfect world the customer could very well refuse to put up with this. Unfortunately, the market will solve it is another fairy tale.
That's why I'm also for Ross Scott's current campaign. https://www.stopkillinggames.com/
To enforce some sort of afterlife after a game is no longer supported. Either patch the DRM out, or release the server components, or whatever. At least he's doing something about it.
They theoretically could. People are sheep, too, so that doesn't help.

Yes, I have some hope this campaign leads somewhere. Last time I read about it, the British government was to look into it, along with other countries' government (I just happened to read about it on a UK site).
 
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The imho worst thing is, that U.S. based companies want to enforce their way of "ownership" into areas where it simply isn't working due to laws by doing so - and using sentence formulations - as if ...

Here in Germany, what you buy is what you own, actually.
But companies do so as if that was not true, ingoring the laws. They use wording in a way to make poeople think ... the way the companies want them to think.

What I also see - personally - as some kind of "root of evil" is that thoughts in the form of so-called "intellectual property" can actually be bought and sold.
Since "intellectual property" is the result of thoughts, it basically means that human thoughts have acttually become wares.

The German "urheberrecht" works a bit different, thank God : https://de.wikipedia.org/wiki/Urheberrecht
Please note that the English-language does NOT show the specific details of the German "Urheberrecht" !
 
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33 years ago:

61a74fb6-b983-41b9-bc22-d908e5c7084b.png

pibbuR who has linux (Ubuntu, Raspberry OS) on 3 machines, and who will replace windows on his not-win11-compatible pad next autumn.

PS.

"Torvalds groaned and replied, "I never had a vision. I don't want one. I see myself as a plodding engineer." On that note, the interview ended to the crowd's applause."
DS.
 
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Apparently now there's not any reason NOT to switch from 10 to 11.....


BTW, I still don't see any ads. Perhaps that's because I use Stardock's Start 11 menu.

pibbuX who is still considering switching to linux (eventually) for every day use, excluding gaming (and at the moment also his hobby programming).

EDIT: Inserted missing word in first line.
 
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