No_.ne
Watchdog
- Joined
- March 11, 2025
- Messages
- 81
I'm decent at FPS games, what I truly excel at is smacking a wall over and over again until I develop the muscle memory to completely demolish said wall!I think only did ultra-nightmare on Doom 2016 for the first level, for the achivement, and it was insane how difficult it was.
I can't imagine the level of learning the levels to be able to do that, and not die once. This seems on the level of no-hit Sekiro/Souls/Elden Ring runs. Kudos for having the patience for it.
I've thought about doing Sekiro no-hits before, but then I decided that I'm not that masochistic (or skilled). Though I will say, out of all of the FromSoft games, Sekiro'd be the easiest to no-hit, atleast for me.
I'm pretty bad at optimizing builds in RPGs even though they make up a decent chunk of the games I play, and in most games where I've got the option I just go for a completely melee-focused build centered around the biggest sword I can find. Safe to say, that isn't exactly the optimal way to no-hit the DS games, or Elden Ring. Nobody will ever make me dump skill points into anything but VIG, END or STR in a soulsborne! (Berserk fanaticism go brr!)
With Sekiro I can definitely see myself trying to just bruteforce all the patterns into the fibres and fascia of my muscles until I get it, but only if I ever have to take 6 months off of being a normal, functional human being.
- Joined
- Mar 11, 2025
- Messages
- 81
