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Did a search. SoU ends around level 12 and HotU starts at 15 and actually ends from 28 to 30 according to google, so no not as high as 36.
So it sounds like SoU is maybe slightly smaller than OC, but with HotU they're both considerably longer than OC, at going least by level progression. And the OC was mostly non-stop combat.
Unless they changed the xp rewards between OC and the expansions.

Anyway, I've put the expansions on hold for now. I kinda burned out on the OC. And I don't want to use my OP cleric for the expansions, since I hear they're better. I want a normal playthrough, not steamrolling everything. I also wonder if I'll try to take on companions. Is it worth it? Are they more than the OC companions, which just each had just a single filler quest? Do they enhance the narrative?

But it'll have to wait for a while. I'm probably gonna start Clair Obscur next week, and Last of Us Part 2 afterwards. So maybe after that. But I also kinda got a taste for a replay of Morrowind, which lead to tasting a playthrough of Daggerfall. So you never know ...
 
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I decided to try Stellaris again. Haven't played it in years, so after buying some more of the infamous Paradox DLC I got loads of customization options for my custom species. Spent an hour reading through the different options and created a peaceful, farming, subterranean centipede civilization that I will try to conquer the galaxy with.
 
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I'm still riding the hype wave with Persona three, I thought the game was going to conclude two days ago yet that didn't happen. I've found some really stellar personas along the way, some of them almost make the game seem broken, lol. And I thought I'd have to take the healer off the bench at some point yet that's not happened, I'm still romping around with four hard chargers. I've still not beaten that Reaper dude, even in the fifties levels he smacked me hard-core. I'm going to give it another shot maybe in the upper sixties or seventies.
 
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I am playing Assassin's Creed: Shadows. Since I just completed the main story, I could also have posted this in "Last games you finished", but since there is still much side content open, I will be playing it for several more hours, I guess.

I love the game, it has the same qualities as AC:Origins and AC:Odyssey and I like it even more.

The positives:
- Great world, which is fun to travel. I loved this already in the other games and it is at least as good here. The landscape and buildings are great, also the overall atmosphere.
- Exploration is even more fun than in the other games, since you can choose to find locations on your own, based on general direction hints given. As an alternative you can also decide to send scouts to narrow down the targets for you.
- While I can't judge the accurateness of Japanese history, the presentation of historical lore etc. is great. If you assume that it is as accurate as Hellenistic Egypt in Origins or classical Greece in Odyssey, it is surely worth learning.
- I liked the main story even more than the ones in the predecessors and I found the fates of the two protagonists very moving. Also the motives of the villains are presented in a way that you can understand them. You even get doubts, whether you are on the right side from time to time.
- I found stealth and fighting well done and fun.
- A change in character progression, which I liked very much: Besides the normal way to gather experience through fighting and completing quests, you can get knowledge points from peaceful activities like meditating at new shrines or finding lost scripts in temples. The normal experience gives you mastery points to learn new skills, as usual. The knowledge points allow you to access higher levels of skills in the skill trees. I liked that combined mechanic.

The negatives:
- One small nitpick I have: You can play two characters and even change the character, as you wish. This is the good side. But from time to time you are forced to use one of the characters for specific tasks and I didn't like that. If, for example you have infiltrated an area with the stealthy character, you may find an obstacle, which can only be removed by the fighter guy. Since you have to leave the area in order to change the character, this can be annoying. However, this is only a small nuisance.

All in all, this is a 10/10 for me and recommended to everybody, who likes Open world exploration games with story and stealth like Origins and/or Odyssey or games like Horizon Zero Dawn or the newer Tomb Raider games.

Some statistics: Steam says that I played 130 hours, the save game says 110 hours, the difference my be idle time or time lost by reloads after death. I assume that I will spend 50 more hours completing the side quests and exploration of the map. I played on the highest difficulty level with one modification: I chose the option to auto-complete quick time events, since I don't like those. Such QTEs are only relevant for some of the meditation tasks and samurai training tasks needed for knowledge points.
 
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I am playing Assassin's Creed: Shadows. Since I just completed the main story, I could also have posted this in "Last games you finished", but since there is still much side content open, I will be playing it for several more hours, I guess.

I love the game, it has the same qualities as AC:Origins and AC:Odyssey and I like it even more.

The positives:
- Great world, which is fun to travel. I loved this already in the other games and it is at least as good here. The landscape and buildings are great, also the overall atmosphere.
- Exploration is even more fun than in the other games, since you can choose to find locations on your own, based on general direction hints given. As an alternative you can also decide to send scouts to narrow down the targets for you.
- While I can't judge the accurateness of Japanese history, the presentation of historical lore etc. is great. If you assume that it is as accurate as Hellenistic Egypt in Origins or classical Greece in Odyssey, it is surely worth learning.
- I liked the main story even more than the ones in the predecessors and I found the fates of the two protagonists very moving. Also the motives of the villains are presented in a way that you can understand them. You even get doubts, whether you are on the right side from time to time.
- I found stealth and fighting well done and fun.
- A change in character progression, which I liked very much: Besides the normal way to gather experience through fighting and completing quests, you can get knowledge points from peaceful activities like meditating at new shrines or finding lost scripts in temples. The normal experience gives you mastery points to learn new skills, as usual. The knowledge points allow you to access higher levels of skills in the skill trees. I liked that combined mechanic.

The negatives:
- One small nitpick I have: You can play two characters and even change the character, as you wish. This is the good side. But from time to time you are forced to use one of the characters for specific tasks and I didn't like that. If, for example you have infiltrated an area with the stealthy character, you may find an obstacle, which can only be removed by the fighter guy. Since you have to leave the area in order to change the character, this can be annoying. However, this is only a small nuisance.

All in all, this is a 10/10 for me and recommended to everybody, who likes Open world exploration games with story and stealth like Origins and/or Odyssey or games like Horizon Zero Dawn or the newer Tomb Raider games.

Some statistics: Steam says that I played 130 hours, the save game says 110 hours, the difference my be idle time or time lost by reloads after death. I assume that I will spend 50 more hours completing the side quests and exploration of the map. I played on the highest difficulty level with one modification: I chose the option to auto-complete quick time events, since I don't like those. Such QTEs are only relevant for some of the meditation tasks and samurai training tasks needed for knowledge points.
Nobody has mentioned anything animus related, or Isu related... is that part of this game?
 
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Nobody has mentioned anything animus related, or Isu related... is that part of this game?
No, those aspects do not play a role in the story explicitly.
Since the story is about Assassins and Templers, that background is assumed implicitly. You can solve some indirectly animus-related side quests (about distortions in the simulation), but that has no direct connection to the story.
 
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Nobody has mentioned anything animus related, or Isu related... is that part of this game?
Barely. You are never not those two characters. There are no modern sequences.

There's some stuff in there that's easily ignored. You can do normal in game tasks (like clearing camps) to earn a currency (helix, maybe? can't recall, doesn't matter) that can be used to trade for items. There's also some sort of encrypted database thing I've unlocked a few entries from, but I haven't gotten to a point in the game where I can view those. I assume they'll refer to the metaplot.
 
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No, those aspects do not play a role in the story explicitly.
Since the story is about Assassins and Templers, that background is assumed implicitly. You can solve some indirectly animus-related side quests (about distortions in the simulation), but that has no direct connection to the story.
That sucks. I liked how the Isu were the reality behind our myths and legends. So there is no mythological stuff in this one, no gods, dragons or oni?
 
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That sucks. I liked how the Isu were the reality behind our myths and legends. So there is no mythological stuff in this one, no gods, dragons or oni?
No, at least I haven't encountered those. Some people assume that they might appear in future add-ons. If I remember correctly, actually encountering Isu/Gods was also added to Odyssey only in the add on and didn't happen in Origins explicitly or did I forget it?
 
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No, at least I haven't encountered those. Some people assume that they might appear in future add-ons. If I remember correctly, actually encountering Isu/Gods was also added to Odyssey only in the add on and didn't happen in Origins explicitly or did I forget it?
I don't know, I always buy these after everything has come out.
 
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No, at least I haven't encountered those. Some people assume that they might appear in future add-ons. If I remember correctly, actually encountering Isu/Gods was also added to Odyssey only in the add on and didn't happen in Origins explicitly or did I forget it?
There was Isu stuff in the base game. You also travel to Asgard a couple of times.
 
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There was Isu stuff in the base game. You also travel to Asgard a couple of times.
Thanks for the info!
Asgard should be AC:Valhalla, though, which I haven't played yet. For Odyssey you probably mean Atlantis...;)
 
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My third encounter with Reaper turned out to be a forty-five minute slug-fest, two deaths in the group yet we pulled out a win in the end. It took lots of company stores to achieve a victory, most of which I used to constantly keep him debuffed, which seemed to be crucial. I think we got nine levels per character off that victory as well, lol. You still really need to plan this encounter out in advance, for instance I made certain that everyone had their extra attacks charged, full health and mana, etc. After spending almost a month now playing Persona 3, I see why it's so beloved by many people.
 
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Thanks for the info!
Asgard should be AC:Valhalla, though, which I haven't played yet. For Odyssey you probably mean Atlantis...;)
Oh yeah, even though you clearly wrote Odyssey, I read that as Valhalla, I think because it's the previous game (and the last one this team made).
 
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Just started the Abbie half of TLOU2. I want to say a big thank you to those posting on the "I just Finished" thread for using spoiler tags. Although I haven't been surprised by the story so far, and don't expect to be by the ending, it's still better to have it unknown so there is the chance things will go down differently than I expect. My feelings on the first half:
I have NO idea why Ellie wants vengeance so bad! Sure they killed Joel, but he was an asshole that deserved it. The creepiest scenes for me were the flashbacks with him in them. She even tells him to go to hell after finding out what he did at the hospital, so why is she angry with the survivors - they were the victims! I'm also mad at Abbie for shooting Jessie, the hero of the story so far.
I spoke before about Abbie's freakish looks, but I think it may be due to an animation bug. In the cinematics she sometimes looks almost hot, but quite often she has this big cheesy ogre grin and here eyes bug out and roll around like she's on crack or pcp. Is that how she's supposed to be?
 
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I'm currently bouncing between two games, something that I rarely do. Metaphor and Long Dark are both holding my attention, the first because it's so similar yet different in some key ways from the Persona games, and the latter because you're stranded in Canadian wilderness and that is so appealing!
 
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I started Clair Obscur. Pretty cool start, and I like the combat system. It is a bit hard to make out the animations but hopefully will get used to it. But the fact that it's turn based, and you control when you need to be on best timings is way easier than a real-time combat system like Sekiro's. I think it's gonna be cool. I'm also playing on the hardest difficulty, just to see how hard it gets.

I liked the beginning and was surprised how easily it got me teary eyed, even with characters i did not know 1h ago. The music is a good contributor, but the premise is quite sad.
I do wonder if they explain this something which just occurred to me. Why does Gustave leave his expedition until after Sophie is gone? Couldn't he have done this 1-2 years ago and also save her for himself, if he's gonna attempt this? Even if broken up. I'll be curious if they touch on it.
Though I assume other people also have their loved ones, and everyone would be pulling for leaving as soon as possible? Anyway, I'll be on the watch for any explanation.
 
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I do wonder if they explain this something which just occurred to me. Why does Gustave leave his expedition until after Sophie is gone? Couldn't he have done this 1-2 years ago and also save her for himself, if he's gonna attempt this? Even if broken up. I'll be curious if they touch on it.
Though I assume other people also have their loved ones, and everyone would be pulling for leaving as soon as possible? Anyway, I'll be on the watch for any explanation.
I don't think it's any deeper than the fact that their lives are very short to begin with, and it's very rare for anyone to become an Expeditioner until shortly before they're going to die. It's mentioned several times how unusual it is than Maelle goes when she does (she's 16)

I don't know if this was obvious to you from the start, but when I realized that as the years goes by, their lifespans get increasingly short, that had an even bigger impact on me. It's not just that they only live until 33... the next year, nobody will live past 32, and so on, until the human race is extinguished entirely.
 
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I don't think it's any deeper than the fact that their lives are very short to begin with, and it's very rare for anyone to become an Expeditioner until shortly before they're going to die. It's mentioned several times how unusual it is than Maelle goes when she does (she's 16)

I don't know if this was obvious to you from the start, but when I realized that as the years goes by, their lifespans get increasingly short, that had an even bigger impact on me. It's not just that they only live until 33... the next year, nobody will live past 32, and so on, until the human race is extinguished entirely.
Yeah, considering the overall time limit they have keeps getting closer to being impossible to even entertain (since they'll be too young to even take on such a journey, without also having enough time to train for it) it does make sense that they can't just attempt the expedition just to save one person's loved one.

But then I do wonder if there's a good explanation why this particular expedition succeeds ... if it even does ... I'm not familiar with the ending, so maybe better not expand on that. But I'll be curious about it.

Anyway, it's solid. Definitely got me hooked.
 
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