Hasbro's Wizards of the Coast are working with Giant Skull:
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Thanks Couchpotato!Wizards of the Coast Announces Exclusive Publishing Agreement with Giant Skull
Led by Industry Pioneer Stig Asmussen, Giant Skull to Develop an Original DUNGEONS & DRAGONS Action-Adventure Game
Renton, WA, June 2, 2025 – Wizards of the Coast, a subsidiary of Hasbro, Inc. (NASDAQ: HAS), has signed an exclusive publishing agreement with Giant Skull, a studio dedicated to building gameplay-driven, story immersed action-adventure games. This epic, exciting project will be an all-new, single-player action-adventure title set in the world of DUNGEONS & DRAGONS and marks a definitive moment in both companies’ gaming ambitions. The game is currently in development for PC and console and more details will be revealed at a later date.
“Stig and the team at Giant Skull are exactly the type of exceptionally talented creators we want to work with, and I’m so happy to be reuniting with him on this new project,” said John Hight, President of Wizards of the Coast and Digital Gaming at Hasbro. “In our time working together on God of War I got to see firsthand Stig’s artistry and expertise, and he and the Giant Skull team are the perfect fit for our new game. Worldbuilding and storytelling is in our DNA, and this collaboration reflects our evolution and commitment to our Playing to Win Strategy, building a stronger presence in digital play. We look forward to revealing more about this brand-new DUNGEONS & DRAGONS game in the future.”
“Our talented and experienced team at Giant Skull is built on creativity and curiosity,” said Stig Asmussen, CEO, Giant Skull. “Our goal is to craft a rich new DUNGEONS & DRAGONS universe filled with immersive storytelling, heroic combat and exhilarating traversal that players will fully embrace.”
Giant Skull includes star-studded talent from premium studios who have consistently developed and launched award-winning, globally successful franchises. Asmussen was most recently the game director of Star Wars Jedi: Survivor and Star Wars Jedi: Fallen Order for Respawn Entertainment and EA. Prior to that, he was the game director on God of War III and the art director for God of War II at Sony Santa Monica. Giant Skull has an elite team, all of whom will be instrumental in shaping this new single-player focused action adventure, utilizing Unreal Engine 5, from the ground-up.
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