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Jagged Alliance: Rage! - All News

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Tuesday - December 18, 2018
Thursday - December 06, 2018
Tuesday - November 27, 2018
Wednesday - October 31, 2018
Wednesday - October 10, 2018
Thursday - September 27, 2018
Thursday - September 06, 2018
Box Art

Tuesday - December 18, 2018

Jagged Alliance: Rage! - Review @ Softpedia

by Hiddenx, 18:34

Softpedia has reviewed the tactical RPG Jagged Alliance: Rage!:

Jagged Alliance: Rage! Review

We rarely ever see franchises living up to their reputations anymore, as more and more companies "jump the shark" in an attempt to make their titles relevant to the more younger gaming community. However, there are some game series that don't seem to stay just as popular even after 20 years.
"The same gameplay you know and love"

Veteran gamers know the Jagged Alliance franchise, and those of you that played the first entries are probably either looking to relive your childhood memories or trying to convince your own children to follow in your gaming footsteps.

Regardless of your motives, you'll be glad to know that the essence of the game hasn't changed at all.

You're still a commander looking to hire mercenaries to get missions done, you still have to choose from a roster of mercenaries that are as different from one another as ever, and you still have the great TBS combat style.

Oh, and let's not forget that the humor is unchanged, which will make you laugh or at least smile once every couple of minutes.

Full disclosure, I love the look and feel of the game, even if I never had the chance to play the previous titles when they were first released. You know how when a new movie in a franchise is just released, and now you re-watch all previous entries just so you can get into "the mood?", well Jagged Alliance: Rage! is the video game equivalent of that.

[...]

Conclusion

Jagged Alliance: Rage! is the type of game that will surely bring back memories of the golden age of gaming, and for those of you that haven't lived through those days, this game will probably bring back memories you never had.

Although it could use some tweaking here and there and the graphics are a dead giveaway for the limited budget the company had, the game is fun nonetheless, and you'll be spending a good couple of hours finishing all the missions with your first pair of mercenaries, and maybe a few extra hours with another pair.

Hopefully, the developer will listen to their public and patch things up, so that Jagged Alliance: Rage! can reach its true potential.

Score: 4/5 - Very Good

Thursday - December 06, 2018

Jagged Alliance: Rage! - Released

by Hiddenx, 18:52

Jagged Alliance: Rage! is has been released:

Jagged Alliance: Rage!

Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries!

Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits!

This time it’s just you and a few allies versus an entire island ruled by a drug overlord and his crazed army.

Constantly on the brink of breakdown, faced with dehydration and no support from home, you lead a team of seasoned mercenaries against vastly outnumbering armed forces.

Use tactical brilliance and guerilla tactics to destroy their structures and strengthen the island’s population to take back what is rightfully theirs.

Do you have what it takes to rise to old glory?

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Features:

  • 2 Player online co-op mode
  • Deep turn-based tactical gameplay mixed with adventure elements
  • Choose a variety of tactics ranging from stealth to brute force
  • Strong character personalities with own skills, desires and personal conflicts
  • Rage skills: Unique character abilities that get more powerful over the course of the battle
  • Powerful Commanders coordinate enemy troops on the battlefields
  • Face terrifying experimental drugs and use them to manipulate your enemies

 

Tuesday - November 27, 2018

Jagged Alliance: Rage! - Gameplay

by Hiddenx, 18:46

Gaming World streamed a Jagged Alliance: Rage! gameplay video:

Jagged alliance :rage gameplay

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So it turns out Jagged Alliance: Rage is not-terrible,” our Alec declared in his cheery way after playing the latest revival of the venerated real-time tactical combat series. It was surprising, seeing as many other attempts have ended up bleh, but even more surprising is that it was due to launch barely six weeks after being announced.

Well, that part at least was too good to be true. Having previously planned to launch it tomorrow, September 27th, publishers THQ Nordic today announced Jagged Alliance: Rage is now due December 6th. I’ve asked, and they say the delay is for “Balancing and fine-tuning.” To tide folks over, they have blorped a new trailer.

Wednesday - October 31, 2018

Jagged Alliance: Rage! - Interview @Gamingbolt

by Silver, 21:27

An informative interview about Jagged Alliance: Rage! at Gamingbolt.

What are some of the major gameplay changes that we’ll be seeing in Jagged Alliance: Rage?

Overall the biggest changes is that you are fighting against a huge army with just a small group of Mercs, with no HQ support you are on your own staying alive out there.

On the strategy level, the game is quite similar to previous titles and remains to offer a deep strategic challenge with plenty of options on how to approach a target. You can invest additional AP to aim more precisely, change stances, use elevations, etc. But there are also new additions like special skills that are unique to each character, or new stealth features, e.g. you can kill enemies instantly if you manage to sneak behind them without being noticed.

On the tactical level there are major changes since you are cut off from your HQ, and therefore you must try to survive and escape from the island. This results in different economics where you manage various survival aspects. So you take care of your group on a more personal level, which will link you much closer to your small group of mercenaries. This is for example thirst that can lead to dehydration, or wounds that bleed and can become inflamed or even crafting weapon mods from parts.

Can you elaborate about some of the survival and adventure elements players can expect to see in the game?

Survival example: If your characters get wounded and catch a shrapnel, there is a chance of getting an infection if the shrapnel isn’t removed from the body. An infected wound will lower the overall performance of that Merc. All Mercs also have a hydration level, which dictates how well they can perform in combat and how well their immune system works.

Adventure: Over the course of the game your characters meet several NPCs they can talk to via multiple choice. Without spoiling the story, there are situations where the player has to decide whether to help an ally or stay out of it. Further there are plenty of funny dialogues when you Mercs start picking on each other.

[...]

Thanks Farflame!

Wednesday - October 10, 2018

Jagged Alliance: Rage! - Preview @ Wccftech

by Hiddenx, 23:18

Wccftech has previewed Jagged Alliance: Rage!:

Jagged Alliance: Rage Preview – A Veteran’s Touch

Time hasn’t been kind to Jagged Alliance. At a ripe old age of 23, the series has seen its fair share of ups and downs. To be more accurate, it performed incredibly well when it began, which rose even higher with the second release, to then slump into a drunken stupor offering only a glimmer of hope.

[...]

Set 20 years after the original, one of the major focuses for Jagged Alliance: Rage is showing just how human your ragtag band of mercenaries are. Over the past twenty years, what were strong, almost superhuman fighting machines are showing the effects of constant battles. Ivan, a mainstay of the series is now an alcoholic. Grunty, who idolised Ivan, has lost the heart for the business. Sadly, Grunty also has high blood pressure and is at risk of a heart attack when under strain. Shadow, from Jagged Alliance 2, now prefers to work alone and has a terrible immune system following a friendly-fire gas attack. Others also have their downsides but are still excellent fighting machines when they need to be.

These elements are more than just flavour text to enhance the characters and show the passage of time. Simply put, they have a huge effect on the game. If Ivan doesn’t have a bit of booze, he’ll get the shakes and his accuracy is largely diminished as a result. Shadow, one of my personal favourites, best hope he doesn’t get a wound – infection is a seriously high chance and can lower his HP, making it much easier to kill him. The tradeoffs are interesting and seriously add to the difficulty of Jagged Alliance: Rage, they certainly make you think too.

[...]

Thursday - September 27, 2018

Jagged Alliance: Rage! - Delayed to December 6th

by Silver, 11:19

@DSOGaming Jagged Alliance: Rage! has been delayed to December 6th.

THQ Nordic has announced that Jagged Alliance: Rage! has been delayed until December 6th. The game was originally meant to come out on September 28th and the publisher did not reveal the reasons why the game got delayed.

[...]

Thursday - September 06, 2018

Jagged Alliance: Rage! - Releasing September 28th

by Silver, 02:00

@DSOGaming Jagged Alliance: Rage! will be released September 28th on Steam.

THQ Nordic has announced that its mercenary tactic game Jagged Alliance: Rage! will be available on September 27th for the PC. In this turn-based strategy game, your team of Mercenaries will be always outnumbered and low on resources and the company has released a new trailer in order to celebrate this announcement.

[...]

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Information about

Jagged Alliance: Rage!

Developer: Cliffhanger Productions

SP/MP: Single + MP
Setting: Modern
Genre: Tactical RPG
Combat: Turn-based
Play-time: 20-40 hours
Voice-acting: Partially voiced

Regions & platforms
Internet
· Homepage
· Platform: PC
· Released: 2018-12-06
· Publisher: THQ Nordic