Scribe RPG - All News
Sunday - December 07, 2025
Scribe RPG - Development Update
Couchpotato spotted a development update for Scribe RPG:
ScribeRPG Development Update
We’d like to give our followers a quick update on our current progress in game development and how close we are to releasing our free demo.
Long story short: we’re close.
But that doesn’t mean we’re done. We’re running our first internal playtests and implementing improvements, as well as fixing any bugs that come up. These early playtests are very important to us, and we believe they will help make our game more solid and more user-friendly.
It’s incredibly interesting to observe people playing our game for the first time. We’re gathering tons of valuable information about how our mechanics work and how the game feels overall. We think we’re really hitting the mark here.
Otherwise, the demo is almost ready for release, and if everything goes well, we will release it sometime at the beginning of 2026.
Wish us luck! And if you can, please spread the word about ScribeRPG. We would greatly appreciate it, and it would help us a lot.
Thank you, and enjoy the upcoming holidays!
Tuesday - June 03, 2025
Scribe RPG - Action Teaser
Couchpotato spotted a teaser video for Scribe RPG:
Scribe RPG is packed with action
This is just a showcase of the kind of action you can expect to encounter in Scribe RPG.
We’re working hard to fine-tune all the systems and enemy AI to deliver a fully playable demo in the highest possible quality as soon as we can.Please spread the word about Scribe RPG and add it to your wishlist.
We truly appreciate any support.
Thank you!
Monday - March 17, 2025
Scribe RPG - NPC Patrol and Navigation
Learn more about NPC patrol and navigation in Scribe RPG:
Scribe RPG - NPC patrol and navigation
Thanks Couchpotato!
Wednesday - January 08, 2025
Scribe RPG - Announced
The Scribe RPG has been annunced:
Scribe RPG Development Update
Breaking the Radio Silence
After a long period of radio silence - when we were fully focused on development - we’re excited to say we’re back up to full speed! Our goal is to release a playable demo of the game soon for all of you to check out and, hopefully, enjoy.
What we have:
The entire demo and all its content are already in place! We’re now fine-tuning the writing, quests, and other gameplay elements, as well as finalizing the graphics and sound.
What we are working on:
We’re wrapping up and fine-tuning our combat mechanics, and most importantly, we’re implementing a robust navigation system for our NPCs. Originally, this wasn’t something we had planned for the game. However, NPCs patrolling the world or actively chasing the player - using everything the player can, like ropes, ladders, platforms, and ledges - felt like a must-have. We believe it greatly enhances gameplay versatility.
Please stay tuned much more will come soon :)
Thanks Couchpotato!

