Shieldwall Chronicles: Swords of the North - All News
Wednesday - July 10, 2019
Shieldwall Chronicles: Swords of the North - Patch 1.6
Patch 1.6 for Shieldwall Chronicles: Swords of the North has been released:
Today's 1.6 patch includes a significant amount of new content.
- New playable character class: The dwarf bombardier is a heavily armoured warrior armed with a medieval handgun. The male variant is a close range fighter / shooter hybrid with a large shield. The female is a longer range marksman with a long rifle. Each has a separate set of skills and stat line to suit their role so play very differently from one another.
- 3 new extra battle levels added set in the drakefang mountains. These feature large waves of higher level enemies including goblins, monsters and undead.
- All playable characters (and most enemies) now have passive abilities. These include aura effects and abilities that kick under specific conditions (low health, surrounded, etc.). These abilities add a new layer of tactical depth to the game and help to further differentiate the player characters and enemy types.
- There are, of course, the usual round of bug fixes and minor tweaks. Please note that this update also coincided with a major upgrade to the underlying unity engine version. Therefore, if you notice anything strange, please report and we will do our best to fix asap.
Tuesday - January 01, 2019
Shieldwall Chronicles: Swords of the North - Video Review
CSG checked out Shieldwall Chronicles: Swords of the North:
In-Depth Review - Shieldwall Chronicles: Swords of the Northloading...
Tuesday - December 18, 2018
Shieldwall Chronicles: Swords of the North - First Impressions
Watcher Darkheart checked out the tactical RPG Shieldwall Chronicles: Swords of the North:
Shieldwall Chronicles: Swords of the North
I have been playing the game for 9 h now and it is similar to the Demon's Rise games but more polished. The story is conveyed via short story pieces before and after a fight. The game consists of different battlefields, so this is more a tactical combat game than a true RPG. Nonetheless it is great fun!
I recommend this game to everybody who likes tactical turn-based and at this pricepoint you cannot go wrong!
I would like to see a real RPG with this combat system one day, but can understand that that is a huge undertaking for a very small team. One can dream, though!
Saturday - December 15, 2018
Shieldwall Chronicles: Swords of the North - Upcoming tactical RPG
The tactical RPG Shieldwall Chronicles: Swords of the North will be released on December 17:
Shieldwall Chronicles: Swords of the North
In Shieldwall Chronicles: Swords of the North, you lead a mercenary band into the perilous and cold northlands of Tarren. Your search for fortune will see you pitch blade and spell book against a host of enemies including the undead, demons, and lizardmen and many other creatures. In a battle that is part game-book and part tactical RPG, you will build a powerful band of warriors and wizards and tilt the balance of power in the northern kingdoms.loading...
Key FeaturesTake part in deep, turn-based combat. Combat is realistic and incorporates details such as weapon range, damage effects, and counter attacks without slowing down gameplay. Players will also have to use cover and line of sight effectively to be successful.
Build a party from among 15 different classes. Choose a party of six heroes that range from scholarly wizards to hardened warriors. Using each character type to their fullest is vital to securing victory as most excel in only certain tasks. Wizards have massively destructive magic but will fall quickly to a simple spear thrust while great warriors can hold off a horde if properly supported.
A unique morale system adds an entirely new tactical layer to the combat. Warriors will fight far better if they believe the tide of battle is on their side and will begin to panic if they believe otherwise. Watching a friend fall or an enemy leader slain drastically affects morale. Arrows and spells, even when they miss, will affect the courage of both friends and foes in their area of effect. Finally, the bloodlust mechanic means certain warriors will find new sources of energy for each foe they slay.
Collect hundreds of powerful magic items to equip your party. Each character can equip up to nine items from swords, shields, cloaks, rings to helmets. Each item can range from a common item that grants only a small benefit to legendary items that can both boost stats and grant entirely new powers to its bearer. Fighters can equip magical rings that can allow them to conjure fireballs or summon undead guardians, for example. The magic item system allows you to customize your party even further and develop entirely new tactics and battle plans.
Enjoy over 50 hours of gameplay in the campaign. Your journey will see you lead your party across snow-covered wilderness, through dark caverns, ancient ruins and the bloody streets of great cities. Battles can be replayed at various difficulties and no level cap provides no end of enjoyment for the die-hard player.
Delve into a gritty, realistic world that blends dark age history and culture with fantasy races and monsters. The northern kingdoms of Tarren are places where men fight in shield walls with spear, axe and sword against elves, dwarfs, goblins and even dragons. Wizards and monsters are powerful but can still be defeated with sound tactics, armour and courage.
Information aboutShieldwall Chronicles: Swords of the North
Developer: Wave Light Games Inc.
Genre: Tactical RPG
Play-time: 40-60 hours
Regions & platforms
· Platform: PC
· Released: 2018-12-17
· Publisher: Wave Light Games Inc.