Your donations keep RPGWatch running!
Box Art

Bethesda Softworks - Dev Profile

by Dhruin, 2008-09-13 01:58:51

Fallout 3 level designer Daryl Brigner gets the Inside the Vault treatment:

What is the best part about working as a level designer? The worst part?
Well, I never get tired of creating worlds for people to explore. So, I’d have to say the best part is the freedom to do what I want. When you’re designing your own world/dungeon, the only limitation is your imagination. And, that brings me to the worst part.

Not having any idea what you are going to do with a certain dungeon/space, but still having to get it done.  This can be very stressful. When I’m faced with this dilemma like this I go to my fellow Level Designers for ideas. We always come up with something, but it’s still aggravating to have your mind go blank when you are searching for ideas.

Information about

Bethesda Softworks


Details