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Bethesda Softworks - Dev Profile

by Dhruin, 2007-08-24 01:01:14

The next Inside the Vault dev profile at the Bethblog talks to artist Megan Sawyer:

What’s your job at Bethesda?

I’m an environment artist. I work on everything from houses tolandscape textures. In Oblivion, I made the houses of Cheydinhal, sculpted the landscape around the whole city, created the bridges and cattails, and made the Dark Brotherhood entry door. I also created the landscape textures and overall feel of the Blackwood swamp region. Currently on Fallout I’ve worked on a few buildings, an area for the main quest, a lot of clutter, and am now working on landscape.

At night I fight crime!

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