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Crusade: Peek #4 @ RPG Vault

by Inauro, 2006-09-20 22:33:00
RPG Vault takes a closer look at the family system in Quest Online's upcoming MMORPG, Crusade.
Families

In creating Crusade, we wanted to enhance the community experience beyond what current MMOGs offer. People enjoy sharing their accomplishments, experiences and knowledge with others by playing a number of ways such as a mentor, a party member, a weaponsmith or just a loaner who occasionally chats with their friends. All of these roles and more play their parts in the grand scheme of things.

We asked ourselves what could make the existing MMOG worlds even more community-based. How can we bring real-world relations and community empowerment to the players in the areas of social interaction and networking while building on the fun factor and enjoyment of the online experience? How can we create a welcoming environment for new players who instantly have access to more experienced, helpful ones?
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Source: RPG Vault

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