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Cyber Knights: Flashpoint - September & Schedule Update

by Redglyph, 2021-10-02 10:08:29

Trese Brothers have posted news on the alpha launch date, the development progress, and a few words on the rewards.

Highlighting cut-scene director, new class abilities, stealth system balance and latest alpha schedule update

[...]

Alpha Launch Date!

As a team, we have decided to launch the alpha on January 4th, 2022.

A slight adjustment -- our last major schedule update did say the alpha would be ready by the end of 2021. We were pretty sure then it would end up in late Q4, and the more items we cross off the to-do list, the more accurate that looks: late Q4. Based on what’s remaining and our current estimates, it looks like we will end up checking the final checkboxes just before the end of the year. But, with October and November still ahead we are uncomfortable having so little margin of error in that estimate.

And as many of you know, the start of the alpha is the start of a non-stop process for Trese Brothers. With a thousand players potentially firing up the game there are sure to be early issues we can’t discover on our own. Every issue you find we will want to fix ASAP. Trying to do that over a holiday season doesn’t seem realistic. With the Steam Holiday sales and winter travel, it becomes impossible. We’ve settled on a date just past the new years line and hope you’ll agree this is the best thing for the alpha’s success.

We are so eager to share this game with you and hear what you think! Hope you’re just as excited to start 2022 with Cyber Knights: Flashpoint.

[...]

Information about

Cyber Knights: Flashpoint

SP/MP: Single-player
Setting: Cyberpunk
Genre: RPG
Platform: PC
Release: In development


Details