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Dark Souls - Editorial @ Unigamesity
by Couchpotato, 2014-02-08 00:05:24
Unigamesity has a new article about five things developers can learn from Dark Souls.
Top 5 Cues Developers Should Take from Dark Souls
I am a massive fan of Dark Souls. There, I said it. It is a game that resonated with me so little at first, but after overcoming all of the hardships it offered, it slowly crept up from the bottom to the top of my list of best games ever conceived. It is an engrossingly grotesque and unique experience that has depressing and oftentimes macabre undertones, and though it is punishing and unforgiving, I love every moment of it.
From Software took cues from games of old, but it is about time that some other games take cues from Dark Souls.
Information about
Dark SoulsSP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released