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Deep Sky Derelicts - Update 0.2

by Hiddenx, 2017-12-29 10:12:21

The tactical RPG Deep Sky Derelicts got an Early Access update. The full game will be released in April 2018:

December Update is OUT! Russian translation added!

Hello scavengers!

We're super happy that we can give you an early Xmas gift - the new content update for Deep Sky Derelicts (0.2)


There's a bunch of new things to try, new missions to accomplish... and we believe that this update will make especially Russian players happy - it now features Russian localization!

The complete changelog is below:

*** STARTING A NEW GAME IS RECOMMENDED. ***
Old saves may work, but you will likely encounter some problems.

NOTE ON BUGS: We would very much like to see the output_log.txt file when you bump into bugs. The log file is located in the C:\Users\<your account>\AppData\LocalLow\Snowhound\Deep Sky Derelicts directory. You can either upload it somewhere or email it to support@snowhoundgames.com, preferably with a description of what happened. Thank you!

Changes:

  • Character level 4 unlocked. Specializations are not yet open.
  • One level 4 ship added to starmap. Actual Tier 2 ships will come in a later update, but this is something to test and play with in the meantime.
  • Enemies can now move on the map - watch out!
  • The scanner now shows more information about map contents when you hover over a room.
  • 2 new main missions, 2 new side missions, a new contract and a few other new random encounters added.
  • Unique lore datapads may be found in the derelicts.
  • New room backgrounds and character portraits added.
  • Added a Sell All Junk button to the station shop.
  • Arena updated with 4 new encounters, rebalanced loot drops, removed empty tiles on the map (now just combat after combat) and puncture possibility in Arena minimized from enemies (only Knife with Piercing strike and spawned wurmlings occasionally proc puncture). Overall, it should be more challenging.
  • A lot of card fixes and balance updates, for example:
  • puncture chances have been lowered across the board
  • critical hit damage bonus is now 1.5x instead of 2x
  • almost all enemies and player characters have received an increase in health and shield amounts and the damage output on early levels has been slightly reduced
  • We have more changes in mind for puncture, as well as balance in general.
  • Localization support implemented and Russian translation added. More languages to follow.. Note: We are aware of some issues with the Russian localization and will update it later.
  • Added sounds for Cobra, Necroguard, Skink, Juggernaut/Buddynaut and level 4 class abilities
  • A lot of the extensions now can spawn with 0 cards while the number of cards and the chance of spawning higher number of cards on weapon cores has been increased.

New Equipment:

  • Power Generators and Field Scanners can be purchased from the shop (if available) and deployed on a ship from the Actions menu:
  • Generators power up rooms in an area. Actions cost no energy in powered rooms, with the exception of emergency boost in combat.
  • Scanners keep map tiles in an area visible and reveal enemy movement.

Inventory UI Improvements:

  • You can filter items based on the equipment type.
  • There is now a toggle for keeping the inventory sorted by item type.
  • Clicking an equipment slot shows items that are compatible with that slot. Click again to restore normal inventory view.
  • Clicking an equipment mod slot shows mods that are compatible with the equipped weapon.
  • While dragging an item, hovering over the next or previous page button changes the page.

Information about

Deep Sky Derelicts

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released


Details