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Developers: Big vs Small @ MMORPG.com

by Inauro, 2006-06-25 02:44:00
MMORPG.com's Dan Mann and Garrett Fuller debate the merits of big and small developers.
Dan Mann: A lot has been made of the MMO industry being given over to the big time, ultra-rich, power hungry studios that care more for the almighty dollar then daring to stray from the mold of its predecessors and providing a game that provides more than a level treadmill. Can small companies compete with giants like EA and Sony who can throw dozens of devs and millions of dollars at a project?

Garrett Fuller: The problem with small studios is one thing, money. Games cost money and no matter how much passion or time you put into them there is always the dollar to contend with. There are many games about to launch onto the market right now that do not have the huge financial backing. It seems like the video game industry is moving in the same direction as movies. You have a bunch of people out there trying to make games in the hopes that one of the major publishers will pick up the game and run with it. The problem is, once a publisher gets their hands on a game, they can change it and tweak it the way they want.
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Source: MMORPG.com

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