Din's Curse - Beta Patch 0.906
Soldak Entertainment has updated their beta patch to version 09.06, for Din's Curse, their action RPG, which is to be released later this year. Here's the patch notes:
• fixed not getting highlight difficulty options right after winning or losing a town (Cadfan/Ephemera/wunar)
• fixed paladin mana bonus per spirit
• fixed changeling fake names (Rockstronaut)
• increased MaxItemGenerationTries from 10 to 75 on ring vendor (wunar)
• added altars, healthstones, and lifestones to low health help topic
• should now always see your damage even if really far away (viper34j)
• fixed horror ice storm
• decreased serrated arrow damage mult from 0.4 to 0.15
• decreased dark elf priest bolt damage mult from 2.0 to 1.5 since it's magic damage (Spect)
• made stalker a little less powerful, but no longer has a reuse timer (Lyranaar)
• made kodiak more powerful
• NPCs can no longer find lost items in the dungeon (TheRani)
• added some text to escort quests about not being able to follow you through gates (TheRani)
• fixed shading out other menu buttons on quest screen
• now quests check to see if have or can at least spawn return to npc (Kruztee/getter77/Nemhir)
• monsters that can give quests can no longer be uniques (Gutsman)
• made walls fade out a little more (spelk)
• improved ! in smaller fonts a little bit
• escort quests don't need to escort quite as far any more
• the game no longer changes the gamma if set to 1.0 and hasn't been changed already (Ikarius)
• now check better that boss quest is valid (Cadfan)
• fixed some targeting issues when have an object selected
• now get vendor has left town messages (getter77)
• fixed punctuation on a lot of quest announcements (FloodSpectre)
• mana regen effect is now blue (Archon)
• now lifestone/altars have mana and health regen effects
• fixed shrink trap getting rid of flame blade (Cadfan)
• changed Din's Altar status effect text to Din's Blessing (Valgor)
• chaos lord summons are now faster (Warlock)
• no longer let monster level offset be too high for difficulty level (Cadfan)
• changed protocol version to 3
• now many of the quests will change to obsolete instead of outright fail (viper34j)
• only lose half reputation loss if obsolete quest as opposed to failing a quest
• now get xp when fires you started kill things (Aganazer/vomitousinsight/Cadfan)
• now mouse wheel works on scroll bars (Aganazer)
• decreased cave in health mult from 4.0 to 2.0
• decreased dimensional gate spawn rate from 1.5 to 0.75
• improved collision on armor stands, weapon stands, and lockers in town (Cadfan)
• no longer show health bars on open doors (Cadfan)
• fixed a timing issue when attacking with mouse buttons and with keys at same time (Aganazer)
• added some variation in cower timing
• enrage now distracts and disrupts skills/spells (getter77)
• no longer need an enemy to use enrage
• increased shield bash damage (Nemhir)
• enrage now interrupts spells also
• made wampir targeting a little easier (Rockstronaut)
• npcs will no longer finish build quests (Gutsman/L337GTIMKV)
• now can pickup other peoples soul stones if they leave the game (viper34j)
• fixed 2 gather quests breaking one another (FloodSpectre)
• fixed an issue picking up stacks of items (Lyranaar)
• decreased health mult of food from 0.6 to 0.55 (also makes cheaper)
• now cold, fire, lightning, and poison magic modifiers are more common
• increased durabilty damage from doors, chests, cave-ins, and acid
• increased HealthRegenPerVit from 0.8 to 1.2
• monsters/npcs no longer use dps for their damage numbers
• fixed lots of caster damages that were higher than they were supposed to be
• decreased shatter explosion radius from 200.0 to 150.0
• increased health magic modifier from 1.0/0.4 to 4.0/1.0 (L337GTIMKV)
• decreased attribute magic modifiers from 0.35 to 0.2 per level
• fixed Rawhide Shoulders capitalization (FloodSpectre)
• female pain sounds now have less pitch range (TheRani/incognoscente)
• fixed minimap when zooming in and out (incognoscente)
• fixed mouse not working after escaping a screen with a drop down box open (incognoscente)
• drop down boxes now close if you click somewhere else
• if something that has grabbed the mouse doesn't handle a click now other things can
• Dark Elf poison stab now does poison damage
• now cure poison works on wampir and dark elf poison also (timeh)
• increased cure poison heal from 2.0 to 3.0 per level (timeh)
• changed wampir damage from 1.5/0.25 to 0.35/0.35 so that cure poison numbers match up a bit better
• now remove thief correctly when the thief leaves town (viper34j)
• now thief quest works better if higher level than character
• decreased starting monsters in an invasion from 9-12 to 2-4
• fixed a crash with new targeting stuff
• players and monsters can no longer raise things they can't see (L337GTIMKV)
• decreased berserk defense penalty from -0.2 to -0.1 per level (L337GTIMKV)
• increased obelisk buff time from 20.0 to 60.0 (L337GTIMKV)
• increased rupture damage/deepwounds per level numbers from 0.1/0.2 to 0.15/0.25 (FloodSpectre)
• balanced Bloodtooth a bit better, thorns & regen on a scavenger is pretty nasty (Aganazer)
• added a defense debuff to enrage
• increased enrage reusetime from 10.0 to 15.0
• reworded Sleight of Hand description (cthonic)
• increased door health from 5-10 to 8-16 per level
• increased chest health from 6-12 to 9-18 per level
• now treasure hunter skill has items chance and magic chance bonus (cthonic)
• added critical hit chance to true aim buff (cthonic)
• fixed divine intervention description (cthonic)
• increased divine intervention mana/heal boosts to 75 per level (cthonic)
• increased summoned fire elemental damage bonuses
• decreased cooking MaxSkillLevel from 10 to 9
• sprint no longer costs mana
• increased sprint initial bonus from 0.1 to 0.2
• sprint now gives you some stamina regen
• dark ritual now costs more mana but lasts longer (cthonic)
• added movement and damage bonuses to lich skill (cthonic)
• gaseous form no longer uses mana and give stamina (cthonic)
• increased infused energy mana from 10 to 40 (Gutsman)
• now weapons & armor gets damage/armor boosts at each rarity level (viper34j/cthonic
Information about
Din's CurseSP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released