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Elden Ring - Hands-On Impressions @ Fextralife

by Redglyph, 2021-11-11 08:38:03

More of Elden Ring, as Fextralife shares his first impressions on the game after playing it for 70 hours.

Elden Ring Hands-On Impressions after 70 Hours of gameplay! Is it Good? It's MASSSIVE! Network Test!

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  • 0:00 - Elden Ring Network Test Impressions Intro
  • 0:29 - I Played 70 Hours of Elden Ring | Hands-On Impressions
  • 0:58 - Taking Your First Steps
  • 2:16 - Gameplay Loop
  • 3:07 - Classes & Magic
  • 4:07 - Weapons, Skills, and Upgrades
  • 5:04 - Item Crafting
  • 5:37 - Enemies & Bosses
  • 6:34 - Lore and NPC Background
  • 7:20 - Open World
  • 8:53 - Final Thoughts

Elden Ring is some of the most fun I’ve had this year, and I literally played almost without sleep for an entire weekend that flew by. And I was just playing what is likely just a small fraction of this massive game. I finished the demo with each and every Class, and tested all spells and most of the weapons and their skills, and I have a fairly good idea of what the Network Test has to offer, and it is grand indeed.

However, it’s the unknowns that have me most curious. There are very few Weapons and Armor in the demo, and From Software has stated there would be more than Dark Souls 3 when tallied up. This means From Software is holding the vast majority of its content back for full release, so you are only seeing but a scratch of what Elden Ring has to offer. As good as Elden Ring is with so little of what they have being used, I can’t even imagine what it will be like when all of their content is present in the game. We will likely have to “hunt” for all it’s secrets together, and I simply cannot wait until February.

Information about

Elden Ring

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released


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