Your donations keep RPGWatch running!
Box Art

Gamescom - The Technomancer, The White March and Kingdom Come @ RPG Codex

by Myrthos, 2015-08-20 23:12:59

I've learned that Bubbles and JarlFrank from RPGCodex have visited a total of 31 games on Gamescom. That is two and a half time more than I've visited, so I really get the massive amount of work it is to create articles for all those games.

As it was done last year, they have several articles about Gamescom and each article covers multiple games. In this first one The Technomancer, Pillars of Eternity: The White March and Kingdom Come: deliverance are covered.

Although I have not penned down what I have to tell about Kingdom Come: Deliverance I will give away that I can relate to this part about combat:

At the end, he talked a bit about the game's combat system, the most important gameplay element of Kingdom Come. He called it "the most authentic depiction of European Martial Arts today." I pondered this for a bit, and thought it sounded pretty cool. He invited us all to have a hands-on in the booth next door, and then started handing out four-packs of Kingdom Come-branded Kickstarter beer to everybody in attendance (full disclosure: I hate beer). As soon as the other attendants had received their beers, they skedaddled out of the booth, never to be seen again. In the end, it was up to the Codex to humour the poor presenter and to take our places in the combat presentation. To make a long and repetitive story short; it turns out that the most authentic depiction of European Martial Arts today boils down to looking at a large reticule in the middle of your screen and using your gamepad (or, alternatively, swishing your mouse around the screen) to activate directional combos. Top right, bottom left, top, might be “blind”, while middle left, bottom right, center stab might be “cripple”. That's how they fought in the Middle Ages. After a while, I decided to leave the combat arena and explore the game a bit further.

Information about

Gamescom


Details