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Gothic 3 - CP 1.7 Countdown Update

by Dhruin, 2009-03-15 21:00:57

It's past time we revisited the Countdown to the Gothic 3 v1.7 Community Patch, so it's timely that Constantine writes in to point out item #5 - Alternative AI, Part 1:

Alternative A.I. Part 1

- New game mode with the aim to make the melee fights more appealing and tactical (How? That is for later...)

- Can be (de)activated independent of both difficulty level and Alternative Balancing

- Can be turned on or off at any time (even in a running game). Only in the middle of a fight it can lead to erroneous or senseless actions of the opponents

- The mode is activated through a switch in the difficulty menu

- The switch is, following the name "alternative", initially turned off after installation


"As with Alternative Balancing, depending on the difficulty level one, two, or three adversaries can attack the hero at the same time": for the difficulty level "Easy" the opponents still attack alone, with "Medium" maximum two and with "Hard" in groups of three together at a time (see countdown 6).

Information about

Gothic 3

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released


Details