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Grim Dawn - Grim Misadventure #70

by Couchpotato, 2015-04-28 05:49:45

Well its time for the 70th Grim Misadventure news-bit. This time Crate Entertainment gives small preview of Build 25. Anyway here is a small sample to get you all started.

A very Build 25 Grim Misadventure begins; the update that will change Factions forever, because the feature will be complete! But that’s not all that you can look forward to with our latest major content release. Today’s update is about just that.

As you are probably eager to hear, Build 25 has entered internal testing and is being vetted for various game-breaking issues. We are currently resolving a rather nasty quest script-related bug that causes NPCs and monsters spawned via scripts to not properly clean up. As an example, imagine rifting Ulgrim to Devil’s Crossing, but he’s still in the swamp And in town. This has some unusual repercussions as well for One-Shot Chests, which do not despawn correctly after being looted the first time.

Needless to say, this bug needs to be fixed before Build 25 is ready for its debut. We expect Build 25 to be released by mid-May. However, work on Build 26 is already well underway so we are expecting Build 26 to be released around July.

So what exactly is coming your way with Build 25? As always, the build is packed with features, content and improvements. Take a look at what’s coming soon to a Grim Dawn near you.

Information about

Grim Dawn

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released


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