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Grim Dawn - Meet the Outcast

by Myrthos, 2015-09-28 23:07:23

In a new misadventure part for Grim Dawn, the last faction is revealed: The Outcast.

Today, we are going to reveal the final faction for Grim Dawn: the Outcast. Yes, that is Outcast without the plural. And it is a she, a very specific she. The Outcast’s name is Anasteria, and she is a witch.

You have already come in contact with her kind back in the Blood Grove, when you encountered a trio of terrified peasants trying to dispose of a witch in the only matter that seems fitting: burning at the stake. Depending on how you chose to resolve the situation, Rallia either met her end at the hands of these individuals, or you set her free…for better or worse. When you arrive at Fort Ikon to the north, you will discover that the Black Legion seems to have a witch problem of their own.

Not much is known about the enigmatic Anasteria, or why she knows so much about the Aetherials and their plans for humanity. She seemingly arrived out of nowhere, her hands raised high above her head as she approached the Legion forces in the north. She was immediately taken to the Inquisitor, who the Black Legion brass decided would be the most experienced in dealing with witches and sorcery. Before the Grim Dawn, witches would often be tried and burnt on the same day they were captured, their position in society beneath even that of occultists.

Anasteria was brought before Creed bound in chains. She could seldom lift a finger without a Legion Myrmidon reaching for his blade. Creed insisted upon calm. He too was cautious of this mysterious arrival, but he was willing to hear her out before condemning her to the noose. Anasteria spoke at length about all she had learned about the Aetherials through her premonitions and warnings from the bones.

Thanks Eye.

Information about

Grim Dawn

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released


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