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Guild Wars - State of the Game @ Official Site
by Inauro, 2007-03-26 23:15:23
This week's Guild Wars State of the Game article takes a closer look at the melee professions.
Melee characters rely on mobility, endlessly dancing into and out of the enemy's backline or midline. The fluidly shifting frontline offers a different perspective on the field. While that perspective can sometimes be narrow, target calling often comes from here because these players actively scan for weak targets, whereas midline players tend to concentrate on interrupts, shut-down opportunities, defense, or spreading Health degeneration.
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