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IGN - Are Franchises Killing Gaming?

by Dhruin, 2010-04-16 23:49:28

Whilst I think the immediate answer to Are Franchises Killing Gaming? is "yes", who doesn't anticipate a sequel to a favourite game?  IGN looks at the situation without coming to much of a conclusion:

Why take a risk on a new concept when it's easier (and potentially more profitable) to rest of an established brand, concept or character? This attitude is so all-consuming and pervasive right now that it rings with clockwork predictability. More and more often, we're hearing about developers opting to create franchises rather than standalone releases; we saw it happen with Mass Effect and Gears of War – to great success.

However, the assumption that the game warrants a trilogy is a flawed and dangerous one. You need only look at what happened to Silicon Knights' sci-fi / mythology trilogy-that-isn't, 'Too Human' - a title that, after dismal critical response and mediocre sales, would likely be far too risky a proposition to continue the franchise. So too with SEGA's 'Shenmue'; titles like these hold too much back from the story, structure and gameplay in order to provide compelling content across three games, rather than simply nailing an outstanding first game and letting the market decide if it wants a sequel.

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