Your donations keep RPGWatch running!
Kenshi - v0.30 Released
by Dhruin, 2012-10-29 20:50:38
The recent release of v0.30 gives me a reason to post about Kenshi, which we haven't mentioned for quite a while. The patch notes for this release:
0.30.0 "Re-Population"
Lots of huge internal changes, but it won't seem like much has changed gameplay wise
FEATURES
- Massive code restructure. Put entire physics system on the background thread, slight performance increase and world load times are now just a couple seconds.
- Flophouses added to some towns, you have to pay to use the beds.
- Made a town auto-population function so it will be easy to add new guilds and shops etc
BUGFIXES
- Fixed the new ghost towns bug (will need a restart/import to fix it if you have this bug)
- Fixed the level editor crash
- Enemy prisoners are now considered non-enemies, so passing squads won't attack them.
- Crash dumps give me a bit more information now, not that you really care.
- Lots of fixes
Information about
Indie RPGsSP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development