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Kenshi - v0.30 Released

by Dhruin, 2012-10-29 20:50:38

The recent release of v0.30 gives me a reason to post about Kenshi, which we haven't mentioned for quite a while. The patch notes for this release:

0.30.0 "Re-Population"

Lots of huge internal changes, but it won't seem like much has changed gameplay wise
FEATURES

  • Massive code restructure.  Put entire physics system on the background thread, slight performance increase and world load times are now just a couple seconds.
  • Flophouses added to some towns, you have to pay to use the beds.
  • Made a town auto-population function so it will be easy to add new guilds and shops etc

BUGFIXES

  • Fixed the new ghost towns bug (will need a restart/import to fix it if you have this bug)
  • Fixed the level editor crash
  • Enemy prisoners are now considered non-enemies, so passing squads won't attack them.
  • Crash dumps give me a bit more information now, not that you really care.
  • Lots of fixes

Information about

Indie RPGs

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development


Details