Kingdom Come - Drunk Quicksaves and More
Joxer found some more interesting info about Kingdome Come: Deliverance on VG 247:
Kingdom Come Deliverance: a medieval RPG about realism, drunk quicksaves and the right type of chicken
The mean streets of 1403 are serious business.
Between The Elder Scrolls, The Witcher and Dragon Age it’s been a good decade or so for sword-and-sorcery RPGs. Many other games in this sort of vein have been spawned, but none are quite like Warhorse Studios’ Kingdom Come: Deliverance – a new medieval RPG that values realism over almost all else with the lofty aim of creating a real-world accurate recreation of life in 1403.
So involved are the community that one major feature of Kingdom Come: Deliverance was actually directly inspired by them – the quick-save feature. Unable to decide if quick save should be in the game at all or not, some fans suggested that for a game developed in the Czech Republic it’d feel particularly appropriate if saving the game happened in a pub. Suddenly, booze was the answer – because of course it was.
“We came up with a liquor where every time that you quick save you have to drink that liquor. It’s an item in your pocket and if you want to save you need to have this item. If you overdo the quicksaving, you get drunk and you get sick. We don’t want you abusing the quicksave button in front of every chest or whenever you have to pick a lock or something.”
And thus, in a strangely poetic twist, a highly realistic video game has booze as a method of saving progress when for most of us – let’s be honest – it’s more likely to delete it. Regular saves and auto saves are still included, though the quick save option is tied to alcohol – which has a whole sub-system of its own.
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