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Mass Effect 2 - Mordin Solus, Part 1 @ Twenty Sided

by Dhruin, 2010-08-20 12:31:33

Shamus Young once again picks up the pen to write about Mass Effect 2, this time a series to explain why he still likes the game, despite having pulled the plot apart previously.  Presumably Mordin Solus is at the heart of all this but Part 1 starts with a sort of backstory primer:

Half a year ago  I promised that I’d write more about Mass Effect 2. After scourging the lame-brained main plot, I felt like I needed to explain why I liked a game despite the failings of the story. I mentioned that Dr. Mordin Solus was the best part of the game. It’s true, but it’s more than that. He’s the best character in the game, and his backstory is linked to the best mission in the game, which stems from the most interesting elements of the Mass Effect universe. Mordin stands above the other characters in the game because his dialog is good, and his dialog is good because he’s perched atop a mountain of lore. I feel like I can’t talk about him until I talk about the mountain. Which is why it took me half a year to write this. Every time I sat down to write 1,000 words about Mordin I found I needed to write 3,000 words about other stuff first.

Information about

Mass Effect 2

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC, Xbox 360
Release: Released


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