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Mass Effect 2 - Pre-E3 Interview @ GameSpy

by Dhruin, 2009-05-18 22:49:54

BioWare's Casey Hudson chats to GameSpy about Mass Effect 2 and what they will show at E3.  On decisions:

GameSpy: In the original Mass Effect, decisions had a real impact on the game. Has that changed significantly in Mass Effect 2?

    Casey Hudson: It's definitely a continuation of the idea that you can have agonizing choices and that they all have very real consequences to the story. The fun thing is that Mass Effect 2 is going to make people realize that their actions in the first game really did have consequences, because the results go beyond those in the first game.

    I think it's something where people are going to realize that to such a degree that they'll want to go back and play the first game again with that in mind. For example, from the moment you start Mass Effect 2, you'll realize that the world that you left behind in Mass Effect 1 is where you start in Mass Effect 2. It starts out being shaped a little bit differently based on your endings and the choices you made.

    All throughout the game, you'll see that if you made a decision in the first one, like where someone died in the first game, that character will be dead in the second. It makes you really think that when they reach a moment in Mass Effect 1, or Mass Effect 2, they're decisions that can impact the ending of the trilogy. That realization will make an impact. You'll recognize characters from the first game, and the consequences of decisions from the first game.  

Information about

Mass Effect 2

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: Xbox 360
Release: Released


Details