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Mass Effect 2 - Preview @ Eurogamer

by Dhruin, 2009-09-02 00:08:07

From GamesCom comes a new hands-on preview of Mass Effect 2 at Eurogamer:

Once through a brief cinematic, during which a few conversation options are offered, Shepard's squad enters the tower, loaded during the new elevator animation - a stylised neon wire-frame which has blessed little of an actual lift journey about it. Once inside, what immediately separates the style of Mass Effect 2 from its predecessor is the action focus - this is a smoother, more refined experience, one which feels much more like a squad shooter than the first game.

BioWare has made clear that this is still an RPG, and all of those elements remain, but it's undeniable that the core experience has shifted toward being more accessible, less dense. Cover is easier to use, and more effective, with a Gears-style touch of the A button snapping Shepard to it. Holding A rushes the Commander out from behind cover and sprints him forward, adding immediacy and poise to storming positions. The new context-specific hit-zones also contribute to this, with enemies no longer flying backwards in a uniform fashion no matter where they're hit, but responding accurately to targeted shots.

Information about

Mass Effect 2

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC, Xbox 360
Release: Released


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