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Mass Effect 2 - Preview @ Kombo

by Dhruin, 2009-06-09 22:06:42

A site called Kombo.com has an E3 preview of Mass Effect 2.  On the "streamlined" combat:

The combat has also received an upgrade in order to reduce reliance on the power wheel and give players more direct control over the actions of their squad-mates. Bioware wants the real-time combat to be more streamlined and effective so that players aren't constantly forced to rip themselves out of the experience by pausing to give their teammates orders. The bumpers and directional pad can now be used to issue move and attack commands to individual squad mates, allowing you to actually manufacture those badass 'lift and shoot' combos on the fly instead of waiting for the AI. The enhancements certainly seemed to do their job, as the combat flowed incredibly smoothly during a battle in a space station. Without the intermittent pauses to bring up the menu, the game looked more like a shooter in action than an RPG. The most exciting new feature though, is location-specific damage. Getting nailed in the legs or arms will not only statistically affect accuracy and speed, it will be reflected with chunks of armor and flesh ripping off that section of the character's body. Headshots are appropriately violent and satisfying to watch.

Information about

Mass Effect 2

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: Xbox 360
Release: Released


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