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Matt Chat - Brent Knowles Interview

by Silver, 2019-05-06 07:38:31

Matt Chat interviews Brent Knowles of BioWare.

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This episode features a mega-interview with Brent Knowles, a 10-year veteran of BioWare and game design expert. In this 2+ hour interview, we cover Brent's games (Baldur's Gate II, Neverwinter Nights, and Dragon Age: Origins) and get his insights on a range of CRPG design issues, machine learning, and so much more:

* Why CRPGs should let you control a 6-person party!

* The benefits of small vs. large development teams

* Why CRPGs should be about balance, with no one element (combat, story, characters, etc.) standing out.

* Why AD&D 2nd edition was tough to implement and the advantages of 5e

* Why you might want to reconsider having a voice actor for your player character

* Why Neverwinter Nights Toolset is still better than Unity or other tools for prototyping a modern CRPG

* Are we just getting too old to appreciate modern triple-A CRPGs?

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