Copper Dreams - Setting Part 1: The Syndicates
The latest kickstarter update from Copper Dreams focuses on the Syndicates and how they fit into the world of Calitana. Below is just a sample of the factions so be sure to read the update for more.
In Calitana, the syndicates that rule the streets are as much a part of everyday life as the joylessly utilitarian synthetic food and overpowering aroma of copper that radiates from alleyways. In your role as an Agent of Asset Inquiries, you interact with many of these groups and will be thoroughly briefed on your rivals, but we wanted to give you a brief overview of the main players on the island.
The Mayflower Initiative (MFI)
Walled off from the rest of Calitana, the Mayflower Initiative, or the MFI, is the largest and wealthiest group on the island, hoarding resources, talent, and technology on their elevated plane above the rest of the city. Officially sent from the US government to jumpstart industry and civilized society for the colony in its founding years, the MFI not only built factories and housing for its members with its Corporeal Synthesizer, but also set up ministries for the purpose of enforcing fellowship and cheerful productivity, at gunpoint if necessary.
The MFI members and their families enjoy luxuries such as fresh produce, safe streets and well-made housing complexes, but their lives are restricted by the numerous harshly enforced regulations that dictate everything from the color of their jumpsuits to their thoughts and speech. Not everyone who is drafted to live on Calitana makes the cut to work at MFI, and thus the slums district grew outside its walls, sheltering those who have been exiled from the syndicate, those who are deemed unemployable, and those who are headhunted by other syndicates before the MFI can interview them.
Wolffz Bay Shipping and Services
One of the many syndicates operating outside of the walls of the Mayflower Initiative, Wolffz Bay originated as an industrious family of fishmongers, but quickly expanded into shipping and other services with the help of their nimble hovering boats that navigate the canals of the city.
The Wolffz family and their employees exercise ruthless tactics to protect their interests and those who have sworn their loyalty. A smaller company than their neighboring competitors, Wolffz Bay relies on stealth and well-timed information over resources or brute power to achieve their ambitions.
Wolffz Bay has recently been losing agents in their expansion efforts and are aggressively hiring. In Copper Dreams, you have been recruited by Wolffz Bay based off your military experience to seek intel, gather resources and protect shipments and property that will help your company stay a step ahead of its competitors.
Owning and running the factory district in the slums, Quinton is easily the wealthiest of the syndicates, manufacturing clothes, construction tools, hardware and other various essentials. Looking down on the less successful ambitions of rival syndicates, they see no moral issue with stealing secrets and goods from their inferior competitors and torturing agents for valuable intel to sell to the MFI.
Luckily for Quinton, they are adept at sidestepping complaints, shifting blame and keeping on the right side of MFI. Without the factories, the commerce supporting the slums would break down, and the heads of Quinton sleep soundly at night knowing they always have an ace up their sleeve.
Genre: Tactical RPG